Total War: WARHAMMER III

Total War: WARHAMMER III

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[6.x.x] Mikey's Wickermen
   
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Tags: mod
File Size
Posted
Updated
11.611 MB
29 Aug, 2024 @ 5:04am
28 Jan @ 6:01pm
2 Change Notes ( view )

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[6.x.x] Mikey's Wickermen

Description
Parent mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3026538506

Note: Do NOT load the main mod with this patch. This patch is standalone.

This updates the mod for the changes introduced by patch 5.2 so that everyone can at least play through their saved games without crashing.

Note that I will not update this any further until Mikey012 gets some free time to bring in the fixes.

This does the following:

  • Updated the cdir_military_generator_unit_qualities_tables including setting the correct unit qualities as defined by Cataph's unit quality calculator.
  • Replaces unit set mp_cap_unit_ksl_things_in_the_woods with mp_cap_unit_ksl_mon_things_in_the_woods.
  • Updated the outdated land_units_tables, main_units_table, special_ability_phases_tables, and unit_special_abilities_tables.

Mod author and anybody else, let me know when the original mod is updated so I can take this down.
4 Comments
tastiger841 19 Sep, 2024 @ 6:35am 
Nagash mod has both Morghasts and the Abyssal Terrors, I think.
Dante  [author] 29 Aug, 2024 @ 11:03am 
@Mortarch Of Blood probably not but I will keep them in mind.
Ciaphas Cain 29 Aug, 2024 @ 9:37am 
Also thanks for the update of this btw <3
Ciaphas Cain 29 Aug, 2024 @ 9:37am 
Are you doing the other mods by Mikey012 like the Morghasts and the Abyssal Terrors??