Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

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Necrons 9th edition | Overlord And Lichguard update + Custom Models
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File Size
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Updated
36.484 MB
29 Aug, 2024 @ 5:18am
15 Mar @ 2:34pm
20 Change Notes ( view )

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Necrons 9th edition | Overlord And Lichguard update + Custom Models

Description
Description
This addon aims to make the Necron faction as lore-accurate as possible, using the 9th edition as a reference. I gave my best to balance this addon but it is still very overpowered.


Added
Necron Warriors [Gauss reaper]
Immortals [Gauss blaster]
Lychguard [Hyperphase Sword and Warscythe] + [Custom Texture]
Lokhust Heavy Destroyers [Enmitic exterminator]
Canoptek Doomstalker

Royal Warden
Skorpekh Lord
Psychomancer
Technomancer
Plasmancer
Chronomancer
Overlord
Trazyn The Infinite [Custom Texture]
Oltyx the Flayer King


Reworked
Canoptek Scarab Swarms
Canoptek Wraiths
Canoptek Spyder
Flayed Ones
Deathmarks
Skorpekh Destroyers
Tomb Blades
Annihilation Barage
Ghost Ark
Doomsday Ark
Night Scythe
Doom Scythe
Monolith
Gauss Pylon

Necron Lord
Lokhust Lord


Added Next
Annihilation Barage [Gauss Cannon]
Canoptek Reanimator
Aethermancer Cryptek
Hexmark Destroyer
Ophydian Destroyers
Skorpekh Destroyers [Hyperphase reap-blade]
Catacomb Command Barge


Compatibility Issues
There are probably compatibility issues with other Necron mods that modify the core necron units, as this mod overwrites all Necron unit files. If any conflicts arise, please report them for investigation and possible fixes.


Feedback
Feel free to share your feedback on this addon so I can improve this addon in later iterations.
Message me on Discord for any reason; lucius7654



Credits
Although I made this addon myself, a huge thanks to the Modding Discord [discord.com] for providing the necessary resources to make this possible.

Special thanks to Devian for letting me use his Trazyn The Infinite texture and assisting with the custom models.


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Mines for Guardsmen

Barbed Wire for Guardsmen

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Popular Discussions View All (1)
1
27 Feb @ 7:27am
Feedback
HungryTGUY
47 Comments
Lucius  [author] 20 Jun @ 4:44pm 
Mod Broken right now cause new dlc
KKaikorea 23 May @ 6:16am 
I like your Necron improvement. Now SLITHERINE just released Canoptek Reanimator in a new dlc. But a new unit conflict with your Canoptek Doomstalker. When i build Reanimator, it became Doomstalker. Can you make your mod work with the new dlc?
Arthurius Christufus 19 May @ 10:47am 
Keep up the good work! I've hoped for these units to be released in the base game and this is so cool. I can't say but wonder how to balance everything and I wouldn't know it any better rn but I think time will tell. I hope we can see those "Added Next" Units in a near future. Oh and Ideas for units to put in:
Cryptothralls, Ramathek the Cruel, (Nemesor Zanndrekh - with his Vargard Obyron), Orikan the Diviner, the Canoptek Plasmacytes and Imotekh the Stormlord :) also maybe u can make Lokhust Destroyer and Lokhust Heavy Destroyer happen. So both of them are in there.
Much love <3
Pricops 17 May @ 5:19am 
Could you make a compatibility patch with Gladius+?
Lucius  [author] 8 May @ 5:03pm 
I genuinely have no clue, im sorry
ColonelStraken 1 May @ 10:35am 
I am getting the same error as ledgant when trying to load a game.
ledgant 21 Apr @ 7:24pm 
I also run into a crash whenever trying to load a save
DataManager.hpp:100: class.proxy::videoMaterial &_cdecl proxy::core::DataManager<class proxy::video::Material>::get(const class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &,bool) const"" does not exist
ledgant 21 Apr @ 7:19pm 
you could do something similar to the necron dynasty mod and make units require Influence as upkeep like the Lychguard and praetorians since they are "boujee" by lore standards makes resource management even more important
Lucius  [author] 15 Apr @ 1:10pm 
I tried my best but the balancing is ass
ledgant 15 Apr @ 9:07am 
Great Mod makes necrons alot more varied!