Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

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Tags: mod, battle
File Size
Posted
Updated
3.120 MB
29 Aug, 2024 @ 1:51pm
29 Aug, 2024 @ 2:54pm
2 Change Notes ( view )

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Records Battles

In 1 collection by Shatti
Records Mod +
27 items
Description
Records Battles:
-Generals abilities in records mod: Rally | Rally II | Plan | Renown
-Generals wounds: it takes 10 rounds to recover resilience
-All Generals HP reduced from 6000 to 4500
-All Generals bodyguards HP reduced to the same HP of normal cavalry units
-Formations for all generals
-Changes in unit sizes: infantry 240, archers 200, cavalry 80
-Units will cover longer & larger battle lines
-Matched combat set from 25% -> 60%
-No cheats for Ai in battles in higher difficulties
-Global reduction to AP damage for all the melee weapons (about 20%),
-Decreased all units hp by -20%
-Armors and Shields now became more important.
-Morale penalties are increased
-Arrows has more morale penalty
-Units can rout & comeback only 3 times instead of 4 times.
-Decreased night battle morale penalty from -15 to -10
-Winning the battle morale buff has been increased to help fighting unbreakable units
-Units balancing
-Spear & Shield units: more reliable at holding the battle lines, but can't cause much damage.
-2 Handed units(swords or spears): more charge bonus, also a bit of melee evasion,
-Swords units: the idea is to keep their roll as the best infantry units
-Ranged units: great damage & causes extra morale penalty
-Tower nerf: 20% nerf to the towers.
-Cavalry units: horse charges have been nerfed
-Hammer & anvil tactic is important for generals & cavalry units.
-Collision damage have been reduced
-Light,Medium,Heavy cavalry speeds have been balanced
-Militia units: militia unit are less effective.
-specific unit tweaks have been done to let every unit performs to it's true tier.

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*Details:
-Rally: active buff for every general
-Rally II: replaces Rally when general reach Lv.4 rank
-Strategists continue with Rally and never gain Rally II
-Plan: passive buff and it's a special ability only for strategist, when they reach Lv.4
-Renown: passive buff for any general that reaches Lv.6 rank and beyond
-Formations unlocks slowly with higher general rank
-Lv.6 General will unlock all the formations.
-Supports records mod only


3 Comments
The Reaper Of Chess YT 17 Jul @ 1:39am 
I liked this mod a bit but i have a few Critiques, As for Morale with ranged with how fast the archers can fire etc, it is kind of broken. I think maybe in my opinion i would love to remove the following:
-Morale penalties are increased

-Arrows has more morale penalty

-Ranged units: great damage & causes extra morale penalty

-Units can rout & comeback only 3 times instead of 4 times. (I feel like the game should only allow 1 rally before a full retreat/route, Who runs away just to run right back in to just run away again?)

-Collision damage have been reduced (Is this cavalry or ? what does this even mean?)

Mostly that is all i find to be the only gripes i had, other than those above things I liked the mod
xpldrox 6 Sep, 2024 @ 7:27pm 
Great mod, I will try right now!
叶12 6 Sep, 2024 @ 3:33am 
全是英文