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For the soundscapes, I used sounds from No More Room in Hell. Regarding packing custom content into my map, I used AutoBSPpackingTool. There is a VDC article on how to set it up, but make sure you have your custom content in your game directory or it won't work. Alternatively, you can use bspzipgui. For this tool, also ensure that all the content used in your map is in a folder, doesn't have to be in your game directory.