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I've not continued that one. I could potentially take a look at it in future, but no commitments at least until I've finished updating my current mods to 1.6.
Also capped the bonus at +100%, as a technical limitation.
Unfortunately this means that pawns who are benefiting from adrenaline at the time of the update will lose their current bonuses. If this is crucial to your save you can fix it with dev mode -- bonus is now equal to hediff "severity", rounded down to the nearest 10%. Hmu if you can't figure out how to do this.
Sorry this took me so long to get to despite being a small thing.
Looks like this issue fell off my to-do list, I've re-added it. Thanks for the report.
Weird thing is though, I'm using your Snow Leopards/Jaguar extension and that seems to have the factions appear just fine.