Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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22kV Junctions Pack
   
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Building
Buildings (by category): Industrial facility
File Size
Posted
Updated
23.282 MB
2 Sep, 2024 @ 1:19pm
31 Jan @ 2:40pm
14 Change Notes ( view )

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22kV Junctions Pack

Description
This pack contains some 22kV junctions for Overhead Lines and Underground Cables.

The pack consists of nine buildings.

- 1.50MW Single circuit junction.
- 1.50MW Single circuit intermediate poles junction.
- 2.35MW Double circuit junction.
- 2.35MW Double circuit junction one way.
- 2.35MW Circuit wattage rectifier. (Added in 1.1 update)
- 1.50MW Single circuit underground cable junction. (Added in 1.1 update)
- 1.50MW Single circuit intermediate poles underground cable junction. (Added in 1.1 update)
- 2.35MW Double circuit underground cable junction. (Added in 1.1 update)
- 2.35MW Double circuit underground cable junction one way. (Added in 1.1 update)

10 Comments
Forze  [author] 16 Mar @ 5:22pm 
@macsergey Currently the distance is designed for realistic wire lengths but there are plans to add in vanilla wire distances in the future. I'm currently taking a break from Soviet Republic modding and I will keep everyone updated when my latest update or pack releases.
macsergey 15 Mar @ 1:45pm 
@Forze why the distance between connections is so long? it is twice longer then distance between poles of power line
CaseyJones 4 Dec, 2024 @ 1:08pm 
@Forze thanks!

I just changed all the connection points to make the model work without flipping, but glad to see such a quick response!
Forze  [author] 4 Dec, 2024 @ 1:05pm 
@CaseyJones Fixed.
CaseyJones 4 Dec, 2024 @ 12:46pm 
In the workshop picture (3 of 5) it looks fine, but ingame the 2.35MW T junction (single circuit branch off dual circuit line) might have the model flipped. The cables attach to the side that doesn't have the branch.
Forze  [author] 30 Nov, 2024 @ 7:02am 
UPDATE: The fire bug is now fixed and the assets are now fireproof. Big special thanks to everybody that reported the issue and I am now able to continue on my next project!
Forze  [author] 28 Nov, 2024 @ 2:11pm 
I am just gonna send out a warning to users, there is currently a bug where the poles are catching fire if you have fire enabled and it is beyond my control. My scripts are near-identical to Shotkey's scripts and therefore it is not caused by me. Turn off fires if you want to continue using the mod while the mystery is being investigated. - Forze.
gwahazar 3 Nov, 2024 @ 7:26am 
I found weird bug - junction caught fire, but fire progress was still around 0%, once firefighter helicopters arrived and strted pouring water, fire progress increased, for each round not only progress of fire increased, but even speed of fire progress was faster after each attempt to pour water.
Maybe it is issue with large surface vs small volume of models? Or maybe water should not be used to extinguish electric appliances?
gwahazar 12 Oct, 2024 @ 7:54am 
Thank you for filling concrete gap between vanilla huge splitters and MV splitters with wooden poles from Shotkey's grid mod.
Antekcz 2 Sep, 2024 @ 1:57pm 
This is great, I love the junctions already available on the workshop but they look a bit out of place with the metal and concrete poles, so this will be perfect to use for detailing.