Stormworks: Build and Rescue

Stormworks: Build and Rescue

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1x1 RGB-Light-Digital
   
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Vehicles: Creative
Tags: v1.12.1
File Size
Posted
76.118 KB
1 Sep, 2024 @ 5:51am
1 Change Note ( view )

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1x1 RGB-Light-Digital

Description
A Digital RGB Light Controller for 1x1 Monitors

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Features:
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-Normal Light

-Colorfader

-Fixed Color

-Brightness change (4 = 100% | 3 = 25% | 2 = 50% | 1= 75%)

-Saturation change (0 = 100% | 1 = 0% (no color, full white) | 2 = 15% color | 3 = 30% color | 4 = 60% color )

-Strobo (0 = off | 1 - 4 different speeds)

-Random Lights

-changable speed (1 = 0.25 | 2 = 1.0 | 3 = 2.5)

- Auto Light / Sensorbased Light

-Flickering Lights when sinking (credit for it goes to Dangly Bird)

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How to use:
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For External Control form a Central Position connect a composite input to Mastercontroller In:
Normal Light | push | bool 3
Colorfader | push | bool 4
Color | push | bool 5
Change Color | push | bool 6
Brightness | push | bool 7
Saturation | push | bool 8
Strobo | push | bool 9
Random | push | bool 10
Speed | push | bool 11
Sensor Light | push | bool 12

For the Flickering Lights feature to be used connect a Fluid Sensor and an Altimeter from the used Room

The Autolight / Sensorbased Light is enabled by default

To be able to turn Lights on and off you have to disable Autolight / Sensorbased Light, switching the mode with enabled Autolight is working, the Autolight will use the last set Lightmode

The Monitor should be connected to the playersensor in the room for lag saving when not in use

Over the Propertysliders you can change the colors of the gui to match the colorscheme of your build

The set Speed is affecting all Lightfeatures with changingfunctions (colorfader, chang color for fixed color, Strobospeed, changing speed of the random colors)

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Credits:
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Flickering Light Controller from Dangly Bird:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2698463940

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Implementation Example:
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22m Modern Yacht
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3117902953