RimWorld

RimWorld

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Wastepack Management
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Mod, 1.5, 1.6
File Size
Posted
Updated
3.951 MB
2 Sep, 2024 @ 11:15pm
12 Jun @ 11:49am
6 Change Notes ( view )
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Wastepack Management

Description
Are you tired of lacking methods outside silly trees and endgame mechanitor nonsense?

Well i was too, i never really understood why we cant at least make more efficient storage methods for the wastepacks
this mod aims to change that.

Items

Wastebarrel: made at a bio-fuel refinery from 5 toxic waste packs, increasing storage efficiency by 5x and lose item HP much slower they do still require refrigeration, and weigh the same as their ingredients.

Mechanoids



BIN-I
Biohazard Immolation Nanofabricator Industrial-grade

Bandwidth-2
Armor S/B- 45/70
Movespeed- 2.5
Role- improvised melee/cleaning, produces composite bricks for every 20 filth cleaned

suggestions both for balance and ideas are welcome

Compatibility
- vanilla recycling expanded: adds compact versions of several items. as well as recipes involving those variants that increase production speed in exchange for an additional step in the recycling process.
- there is a french language patch on the workshop for french

CREDITS
XML/Writing- JerryTheCultist
Textures- aRTEMIISH, Abomination
Rimworld- Ludeon Studios

if you would like to contact me for anything important such as commissions or wanting to help add more to a mod, i can be found on the main rimworld discord and mod market discord

https://ko-fi.com/jerrythecultist modding is at times a pricey hobby, and as such my speed is highly limited by what spare funds i have, so if you like what i do? and want to help a man pay for more textures? any donation would be highly appreciated
Popular Discussions View All (1)
2
16 Sep, 2024 @ 1:40pm
Problems with 2 recipes ?
JoeDoX
98 Comments
Twitchy 8 Jul @ 11:17am 
Was one the fence but saw the WAL-E -- I mean BIN-I
JerryTheCultist  [author] 6 Jul @ 9:06am 
@Allerliebsterauspufftopf33563 that was the idea lmfao
omg they look like the big robots in wall E
Tactical Femboy 15 Jun @ 9:36pm 
Have you considered adding a Waste Allocation Load Lifter - Rim Class?
JerryTheCultist  [author] 12 Jun @ 11:49am 
should work when 1.6 hits
CaffTac 17 Mar @ 9:20am 
This mod looks awesome! As for balance, could maybe make the barrel recipe cost steel as well as wastepacks?
[岗] Señiorita woofers 3 Feb @ 4:43pm 
thx <3
JerryTheCultist  [author] 3 Feb @ 4:33pm 
@@[岗] Señiorita woofers you are correct it is a simple XML fix, its called im a touch lazy to be honest

ill consider it
[岗] Señiorita woofers 3 Feb @ 1:44pm 
If you get a toxic waste quest (usually 300 - 500 toxic waste) youd have to atmost spend 100 steel to optimize the space. Still really low cost but atleast some.
[岗] Señiorita woofers 3 Feb @ 1:42pm 
Make it cost like 5 steel