Garry's Mod

Garry's Mod

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Basiilleaf Cat
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Content Type: Addon
Addon Type: Model
Addon Tags: Cartoon, Comic, Fun
File Size
Posted
Updated
4.726 MB
3 Sep, 2024 @ 10:58am
3 Sep, 2024 @ 11:22am
2 Change Notes ( view )

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Basiilleaf Cat

Description
Silly cat, very silly cat.


this addon includes:
-Playermodel


Don't forget to support me if you liked the addon.





WARNING!
Do not reupload or
will be in trouble.



tags: basiilleafcat kitty pm playermodel meow silly
Popular Discussions View All (2)
6
10 Oct, 2024 @ 1:56pm
guys
santa
1
25 Mar @ 10:13am
it doesnt exsist?
Evans gaming YT
118 Comments
soul.into.void 22 Jun @ 10:17am 
kil yoself
The_Player_13_YT 6 Jun @ 1:44pm 
peak
BETA COP λ 6 Jun @ 7:39am 
the skrunkly silly billy goofball goober :3
Leonardo-87 28 May @ 2:31pm 
I love cats Lol
gato tontin.
LoganDoesStuff 24 Apr @ 8:22am 
the little brainless critter
Vertlex  [author] 25 Mar @ 10:13am 
I don't trust on any AI generated code, I'm worried to broke the model up and lose everything if I don't saved before. By the way I will try one day on that, thanks.
toyahfur 24 Mar @ 11:47pm 
Or maybe this may help you:

function GM:PlayerSetHandsModel(ply, hands)
-- Retrieve the skin value from your convar or NW variable
local skin = ply:GetInfoNum("your_skin_convar", 0)
local handInfo = {
model = "models/weapons/c_arms_default.mdl", -- default viewmodel
skin = skin,
body = ""
}

-- Change the hand model based on the skin selection.
if skin == 1 then
handInfo.model = "models/weapons/c_arms_variant1.mdl"
elseif skin == 2 then
handInfo.model = "models/weapons/c_arms_variant2.mdl"
end

-- Apply the model and skin
hands:SetModel(handInfo.model)
hands:SetSkin(handInfo.skin)
-- Optionally, update bodygroups if needed:
-- hands:SetBodyGroups(handInfo.body)
end
toyahfur 24 Mar @ 11:37pm 
Do you know how to make a "hook"? I actually have no skills but I asked AI how to sync viewmodelm it would work like this:

[ Player changes skin via slider ]

[ Player entity gets new skin index ]

[ World Model (Cat body) updates automatically ]

[ Viewmodel (Hands/Arms) remains unchanged ]
[ Hook detects skin mismatch ]

[ hook calls vm:SetSkin( ply:GetSkin() ) ]

[ Viewmodel updates to the new skin ]

Its called smth like Think Hook, maybe you can try finding a tutor on yt or use AI's help
Vertlex  [author] 21 Mar @ 1:19pm 
i'm not racist, but I don't know how to make hand become black when you pick the black version.