Rivals of Aether

Rivals of Aether

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THE PLAYER
   
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File Size
Posted
Updated
4.858 MB
6 Sep, 2024 @ 5:22am
6 Sep, 2024 @ 7:25am
2 Change Notes ( view )

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THE PLAYER

In 1 collection by ExMagikGuy
MUGEN characters
21 items
Description
==========MAJOR==============
=========EPILEPSY=============
=========WARNING=============



(This char is an old @WrongJoke's request, it's development was just frozen for reasons)
The Player is an another Kor character from MUGEN ported to RoA.
This version of The Player is a cheap character, that mainly focuses on defense and tries to stop the opponent from making big combos or winning in every possible to him way.


|=============GIMMICKS=============>
First of all, just like most of the MUGEN Ports The Player has a health bar, but this time, it's important to him, because any char could easily make giantic knockback on a move and that would instantly kill The Player, but with health bar and damage limit, this can't happen.

Combo power - this is a very big limitation for The Player, combo power spends when you deal damage, and fully recovers, when you completely lose your combo. If combo power is lower than 1, any attack will instantly be replaced with a pratfall or a long period of disabled movement. When YOU parry someone, combo power fully recovers. When you get parried BY someone, combo power instantly sets to 0 and doesn't recover for a long time.

Power Meter - A meter, that fills on dealing damage, can be used for defensive skills or temp. buffs.

|----------------Button Combinations------->
Shield + Special (When hitstunned) - Counter Glitch: Player instantly gets rid of any velocity and hitstun and teleports enemy in a unpredictable pattern, also sending him to pratfall state. Requires a small amount of power meter.

Shield + Taunt - Glitched shield: A temporary buff, that drains power meter and disables when it's gone. Player makes an unbreakable black shield around him, that parries all the hitboxes.

|--------------Strange Glitches--------------->
When The Player is somewhat low, he will randomly glitch out the game on hit.
Rage Counter (10% chance): Player triggers a Counter Glitch without spending anything and instakills the enemy
Death Cancel (25% chance): When hit will finish The Player off, there's a chance, that he will "rewind" the progress and instantly heal half of his HP.


|==========ATTACKS===========>
One thing to note: The moves, that invert opponents colors on hit, are "Game Breaker" moves.
Game Breaker moves are cancellable and will teleport you and the hitted enemy near the position of the previous hit, allowing to make easy hit-chains.

Holding Dtilt will summon a Fire Spirit, that will release fire, that even damages the summoner of the spirit.
NSPECIAL (Ground) - Entity of the Unfortunatly Merged Datafile (EotUMD):
Most of The Player's specials is summoning wierd looking monsters, like this one. (Monsters can damage thier summoner)
EotUMD breaks through the screen and damages everyone by waving it's eye-tentacles, and also corrupts the game's graphics for short time.

FSPECIAL - Glitched Fileworm:
The Player summons a dragon-like creature that loops around him and shoots a damaging ice beam.

DSPECIAL - Conjoined Datamass:
The Player hits the back of the screen making a big hole, if you hold special, when performing this move, a shockwave will appear and the Conjoined Datamass will be summoned, the strongest Monster of all 4, it shoots a lot of flasing and game corrupting beams in both sides, that deal very decent damage.

USPECIAL - Graphics Worm:
The Player jumps and makes a hole in the screen, that knocks him upwards, if you hold special, when performing this move, the Graphics Worm will appear and go in a straight line, corrupting the sounds, display and cutting the part of the screen.

NSPECIAL (Air) - Discarded Programm:
The Player summons a robot, that shoots out a lil bit of explosive fire missiles.


|=====IMPROVED DODGING======>
The Player has a vey improved mobility and dodging, here's all of those:
Wavedashing is faster.
Rolling is faster.
Roll can be cancel into a long parry.
Down + Parry will give a lil bit of i-frames.
Dash Start has i-frames (So, dash dancing makes you invincible)

Credits to Sumin/Gramsen for the original character/sprites
17 Comments
because thats unfun
is nhe supossed to bve unkillable
Artz. 4 Oct, 2024 @ 3:29pm 
I LOVE GRAM PARSONNNN
ExMagikGuy  [author] 20 Sep, 2024 @ 7:35pm 
@zepleyafurn Yes.
zepleyafurn 20 Sep, 2024 @ 2:32pm 
Is it possible for you to send it to me?
ExMagikGuy  [author] 18 Sep, 2024 @ 8:41pm 
@zepayafurn I do.
zepleyafurn 18 Sep, 2024 @ 7:47pm 
You got the latest version of Player for Mugen? I kind of been looking for him.
ExMagikGuy  [author] 7 Sep, 2024 @ 9:25am 
@WrongJoke Thank you too :)
WrongJoke 7 Sep, 2024 @ 8:52am 
oh shoot, that's me in the description!! :D

thx so much for actually doing this btw, i'm happy to have this silly lil guy as part of rivals now! keep up the outstanding work, dude! ^^
ExMagikGuy  [author] 7 Sep, 2024 @ 7:01am 
@littlelafarrah Well, I have a lot of plans after him, but all kor characters are seen by me as a potential target.