tModLoader

tModLoader

745 ratings
Homura
23
3
3
10
5
7
2
2
3
2
   
Award
Favorite
Favorited
Unfavorite
Mod Side: Both
tModLoader Version: 1.4.4
File Size
Posted
Updated
85.573 MB
8 Sep, 2024 @ 3:26pm
4 Jun @ 5:11am
7 Change Notes ( view )

Subscribe to download
Homura

Description
Translated by GPT

Homura Akemi Mod Basic Introduction:
I.Basic Abilities and Settings

1.Shared Traits: Can walk on water and is immune to fall damage. Magic damage dealt is reduced, but all magic bonuses and magic crits will equally boost ranged damage and ranged crits. As a magical girl, damage received will convert to Taint Value over time, and Taint Value will naturally grow. Upon near death, the body is restored by the soul gem after some time, significantly increasing Taint Value.

2.Jumping: All extra jumps are converted into special jumps for Homura. Special jumps grant invincibility for one second when landing on enemies. The duration of special jumps is determined by the accessory with the longest duration.

3.Taint Value: Some time-stopping related abilities will increase "Temporary Taint Value," which locks out corresponding mana. Temporary Taint Value is gradually absorbed by the soul gem, increasing the Taint Value. When Taint Value exceeds 50%, the effects are as follows:
a.50-75%: Reduces all damage by 30%, darkens vision, and increases Taint Value absorption by 1.5 times.
b.Above 75%: Reduces all damage by 50%, creates visual afterimages, increases Taint Value absorption by 2 times, and reduces movement speed by 50%. If Taint Value overflows for a period, time reversal is forced.

4.Karma Value: In each cycle, defeating stronger bosses will increase Karma Value, while dying reduces it. Karma Value influences the maximum Taint Value limit in the next cycle and is reset to zero. Moemura starts with a minimum of 1000 Taint Value, while Homura starts with 5000.

5.Cycle Count: After the first cycle, time can be stopped to steal shop items. After the third cycle, Moemura awakens into Homura. Some abilities can only be used after several cycles.

6.Moemura: Carries a baseball bat, Time Shield, and glasses. Movement speed is capped, and without glasses, the screen blurs. Melee weapon attack speed is halved, and ballistic attacks have random deviations. She has a minimum of 1000 Taint Value.

7.If Starting as Homura: Only carries the Time Shield and a Walther P5, has an extra jump, 200 health, and 200 mana.

8.Causal-Type Weapons: After defeating a boss, the damage of Causal weapons will increase.


II. Key Settings:
1.Open Time Shield: Equip the Time Shield to open its storage space.
2.Time Stop: Equip the Time Shield to stop time.
3.Weapon Discard: When a weapon runs out of ammo and enters the "reload" state, you can discard it directly. If there is a similar weapon in the time space, it will be drawn immediately for use.
4.Save: Once saving is enabled, clicking saves the current world data.
5.Time Rewind: Resets shop item limits and clears Taint Value. If saving is enabled, the world will reset to the last saved data. Otherwise, it will only respawn and return to the original spawn point.
6.Time Stop Movement: Outside of time stop, spend 30 Taint Value to move to the cursor position during time stop.


III. Server Settings:
1.Enable Saving: Once enabled, clicking will save the current world data.
2.Flashbang Friendly Fire: When disabled, flashbangs will no longer affect allies and the user.
3.Teammates Acting During Time Stop: When enabled, non-Homura teammates can act during time stop.
4.Always Drop Grief Seed: When enabled, bosses will always drop a Grief Seed. Otherwise, it will only drop on the first defeat, with a small chance of dropping subsequently.


IV. Personal Settings:
1.Initial Taint Value: Sets the minimum starting Taint Value.
2.Auto-Use Grief Seed: When enabled, if Taint Value is insufficient and needed, a Grief Seed will be used automatically to clear temporary Taint Value. When the soul gem's Taint Value exceeds 50%, a Grief Seed will be used automatically.
3.Auto-Discard Firearms: When enabled, firearms will be automatically discarded when the magazine is empty, entering the reload state.


V. Items:
1.Grief Seed: Each boss defeated for the first time will drop a Grief Seed corresponding to its health, and subsequent defeats have a small chance to drop one. If the setting is enabled, the Grief Seed will always drop. Grief Seeds can be used multiple times until their Taint Value overflows.
2.Time Shield: Equipping this allows the use of time-stopping abilities and provides a storage space. Non-stackable items become infinitely stackable in the time space. During theft, non-stackable weapons are automatically stored in the time space.
3.Golf Club: Usable only by Moemura as a weapon. Right-clicking charges a throw of Homura-style grenades, with grenade damage increasing based on the charge time (including self-made grenades, flashbangs, and fragmentation grenades).
4.WorkBench: Can be used as a spawn point, satisfying the conditions for a workbench, bed, and table.

VI. Weapons:
Weapons follow the vanilla process for obtaining them from the Arms Dealer, except for self-made grenades which need to be crafted at Homura's workstation. Details include:

Pre-Hardmode:
1.Before Bosses: Collect slime gel to craft self-made grenades at Homura's workstation. Any iron bar + 1 gel crafts 10 grenades. Three bombs craft one grenade. Destroying a Crimson Heart unlocks vanilla weapons and the Arms Dealer, unlocking the Walther P5.
2.After Eye of Cthulhu: Unlocks Samopal Vzor 61.
3.After Evil Boss: Unlocks Glock 19 and M84 Stun Grenade.
4.After Queen Bee: Unlocks MP40, Beretta 92F.
5.After Skeletron: Unlocks Claymore Mine (limited to 50 per day) and M870 Shotgun.

Hardmode:
1.Early Hardmode: Unlocks Howa Type 89 Rifle and M26 Fragmentation Grenade.
2.After any Mechanical Boss: Unlocks MP7, Desert Eagle.
3.Before Plantera: Unlocks DSA Rifle and M249 Light Machine Gun.
4.After Plantera: Unlocks RPG (limited to 100 per day).
5.After Golem: Unlocks Mortar (limited to 20 per day) and AT4 Anti-Tank Rocket Launcher (limited to 100 per day).
6.After Moon Lord: Unlocks Type 88 Anti-Ship Missile (limited to one per day).
// All limited weapons, except for the anti-ship missile, have no limits after After Moonlord.
243 Comments
猿神,启动! 22 Jul @ 8:28pm 
因果倍率无法影响武器伤害:er_sad:
让我抱抱你 20 Jul @ 7:41am 
做的太好了,细节狂魔
nana 12 Jul @ 2:38am 
for some reason, only one weapon is getting causal damage buffs, is this supposed to happen?
Mcheno 曲中人 2 Jul @ 10:47pm 
画面糊戴眼镜
羽羽今天摸什么 22 Jun @ 12:06am 
画面变糊,瞎了
e. 20 Jun @ 2:52pm 
You put on glasses. Literally. Like, that's not even a joke.
expressience 20 Jun @ 2:40pm 
Whenever I use her, the game becomes really blurry. What do I do?
16 Jun @ 1:18pm 
a way to tune down some stuff would be cool. she's fun to play but way too overpowered.
死ニ至ル恋 6 Jun @ 11:09am 
我的,第一次玩传奇
死ニ至ル恋 5 Jun @ 3:31am 
而且不带鱼鳃也不能在水下呼吸,带了就不能在陆地呼吸