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Also honestly this Chen mod needs a rework. Mostly because there are some old methods on it, which doesnt gived the same results of my actual mods
About the textures is something i noticed and i plan to fix it on all my Arlvit mods
Also I spotted that the name of several shape keys and bones turned into literally question marks after decompiling (which prevents recompiling, although I just wanted to edit hair jigglebones for private use), maybe you didn't rename them to full-english names before initial compiling?
i will experiment with them, on my next PM! :D