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It is not hard to add/ change cultures in the files, but its tideous.
and since im a Softwaredev irl, i really dont wanna come home after a long ass day talking to costumers and porgamming and start programming on a mod which isnt really being used by that many people.
Also, thes main mod was meant as a Framework for other modders, who wanted a simple culture system in their mod. In the end, i used my own framework to create this mod. I did this because i was asked to.
As i've stated, i tried getting this over with as quickly as possible, which is why this mod is not polished at all.
If you want to, feel free to use my files. There is a Documentation in my main Framework mod files. If you have any further quesions, feel free to ask.
set_var nationality [Culture ID]
When run this command will change the culture of whichever state you currently have selected.
You may find Culture ID's in my Modfiles which you can freely access. You can google how to do that; its really not complicated
The Problem is that i have to work with paradox's Script Language, which makes it very very hard to softcode stuff like this. And i really really dont want to Hardcode it, that would take me months. And i quite literally have better things to do in my life lmao