RimWorld

RimWorld

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Infinite Trader (Continued)
   
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
554.237 KB
11 Sep, 2024 @ 6:40pm
21 Jun @ 4:15pm
6 Change Notes ( view )

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Infinite Trader (Continued)

In 1 collection by Zaljerem
Zal's Continued Mods
512 items
Description
Original mod by Beto
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2492682398
If the original author requests it, I will remove this update.

Incompatible with:
OgreStack (looking into it)
A RimWorld of Magic

1.4 and 1.5 versions are supplied as a courtesy, and they are "as-is" - I will not support them any further.
Thank you for your understanding.

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Orbital trader restocks every day, adjustable in mod settings.

It's possible some modded items might throw errors, please report them. It will generally be unable to produce the trader window or immediately throw errors when the game starts in these cases.

Seems to work with Combat Extended in my initial limited testing - mountains of ammo for purchase!

It is possible that mods that mess with stack sizes or modify the trade interface could be incompatible - I hope to see how, why, and hopefully be able to fix.

Can be added to a save, DO NOT REMOVE! It *will* break. Removing mods from a save is generally a bad idea and definitely so with this mod.

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Original mod notes (1.3):

Re-upload of the old Aurora Trade Station mod. With this mod you'll have a fixed trader that never goes away at your Comm Console. Choose what they will sell in the mod options menu.
40 Comments
Zaljerem  [author] 21 Jun @ 4:21pm 
Updated to 1.6, added a 1.4 version as a courtesy. 1.4 and 1.5 versions are end-of-life; they are supplied "as-is" and will not receive further updates. I recommend everyone move to 1.6.
Zaljerem  [author] 21 Jun @ 4:20pm 
I've decided to take pity on you and I will post a 1.4 version when I post the 1.6 update, soon. It will be supplied as-is and I will do no further development on it. I recommend you move to 1.6 as soon as humanly possible.
Knight Dandelion 21 Jun @ 12:44pm 
Funny, work on updating 1.6. Which actually is a remark of free mods from the workshop. Only with official support, improving for new content)). It is stupid to intentionally pass the previous not the oldest versions. P.S. Kozel)).
Zaljerem  [author] 21 Jun @ 12:35pm 
Sorry, 1.6 is already here and I have no interest in working on old versions.
Tijuuan 21 Jun @ 12:27pm 
Please Update to version 1.4. Mlie sent me here to request to make a version for 1.4, because there is no such version of this mod for version 1.4.
Knight Dandelion 21 Jun @ 12:22pm 
Please 1.4
Michael1073 1 Jan @ 5:03pm 
Love the mod, does have a lot of odd quirks when mixed with some mods I admit but really only one ive noticed has a major issue. Being if someone has the "Enhanced Beliefs" mod the infinite trader will sell books related to different beliefs but as they refresh their stock those books get destoryed and mentally mess up those with the same belief, can effectively grief you at times if a book matching the belief of anyone near you goes up in smoke as you watch them go mentally insane.

Most other mods just lead to weird stuff in the traders or way too much of something, or things that shouldn't exist but can be ignored atleast just this one thing cannot at times lol.
Unforgiven 4 Dec, 2024 @ 9:40pm 
I've been getting a lot of traders with nothing to sell or any money to buy things including the infinity trader itself. Would be nice If you could remove the mod safely.
Moneyshock 24 Nov, 2024 @ 6:39am 
seems to be conflicting with 'a rimworld of magic'. When both mods are enabled it'll get stuck loading a (fresh) world regardless of load order.
Zaljerem  [author] 29 Oct, 2024 @ 7:08am 
This is why "an infinite trader that sells everything!" sounds great on paper and rapidly becomes a config nightmare. :) As you know, I can specifically blacklist things; I'll take a look at VRE. More categories would be nice, yes ... I'll see what can be done.