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Peleliu Part V: Entering Umurbrogol [Mission]
   
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12 Sep, 2024 @ 1:26pm
3 Jun @ 3:39pm
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Peleliu Part V: Entering Umurbrogol [Mission]

In 1 collection by Sentry87
Peleliu Campaign
11 items
Description
Map: Peleliu 1944 - 9/17/1944
Gamemode: PushTheFrontline (5 phases)
Invaders: United States (allies)
Defenders: Japan (axis)

Last update: 6/3/2025

"Puller's 1st Marines, which had already suffered the most casualties on D-Day, still faced the toughest terrain and positions. It had to attack, relieve Company K, 3/1, on the Point, and assault the ridges of Umurbrogol, south to north.........

During the 1st Marines' action in the first four days of the campaign, all three of its battalions battled alongside, and up onto Umurbrogol's terrible, cave-filled, coral ridges. Berger's 2/7, initially in division reserve, but assigned to the 1st Marines on D plus 1, was immediately thrown into the struggle. Puller fed two separate companies of the battalion into the fight piecemeal. Shortly thereafter, 2/7 was given a central zone of action between Colonel Puller's 1st and 2d Battalions. The 1st Marines continued attacking on a four-battalion front about a 1,000 yards wide, against stubborn and able defenders in underground caves and fortifications within an incredible jumble of ridges and cliffs. Every advance opened the advancing Marines to new fire from heretofore hidden positions on flanks, in rear, in caves above or below newly won ground.

Nothing better illustrated the tactical dilemmas posed by Umurbrogol than did the 19 September seizure of, then withdrawal from, Hill 100, a ridge bordering the so-called Horseshoe Valley at the eastern limit of the Pocket. ........

By D plus 4, the 1st Marines was a regiment in name only, having suffered 1,500 casualties. This fact led to a serious disagreement between General Rupertus, who kept urging Puller onward, and the general's superior, Major General Roy S. Geiger, III Amphibious Corps commander. Based on his own experiences in commanding major ground operations at Bougainville and Guam, Geiger was very aware of the lowered combat efficiency such losses impose upon a committed combat unit.

On 21 September, after visiting Colonel Puller in his forward CP and observing his exhausted condition, and that of his troops, Geiger conferred in the 1st Division CP with Rupertus and some of his staff. Rupertus was still not willing to admit that his division needed reinforcement, but Geiger overruled him. He ordered the newly available 321st Regiment Combat Team (RCT), 81st Infantry Division, then on Angaur, to be attached to the Marine division. Geiger further ordered Rupertus to stand down the 1st Marines, and to send them back to Pavuvu, the division's rear area base in the Russell Islands.........

On 21 September (D plus 5), Rupertus had ordered his 7th Marines to relieve what was left of the 1st and 2d Battalions of the 1st Marines. By then, the 1st Marines was reporting 1,749 casualties. It reported killing an estimated 3,942 Japanese, the capture of 10 defended coral ridges, the destruction of three blockhouses, 22 pillboxes, 13 antitank guns, and 144 defended caves."

https://www.ibiblio.org/hyperwar/USMC/USMC-C-Peleliu/


Used map: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3308576965

Used Mods:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2998640120

Used Mods:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3012472936

Used Mods:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3417098489

Used Mods:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3237375431
10 Comments
Sentry87  [author] 19 Sep, 2024 @ 2:00pm 
I added ammo resupply boxes in different spots on the map to help with ammo supply issues that will help missions 1-5. Missions 6-10 the MG gunners will have droppable ammo boxes instead.
Sentry87  [author] 18 Sep, 2024 @ 8:30am 
Appears you're right, the MG gunners should have ammo boxes must've forgot. I'll update each mission out so far when I get a chance
Nutella the Hun / Igora 17 Sep, 2024 @ 3:30pm 
Check your squad kits in this level (and in earlier ones, since that's where I noticed it more), as I was not seeing it. It's not a bad idea to have a few ammo resupply points in the map as well, just as a backup.
Sentry87  [author] 16 Sep, 2024 @ 6:26pm 
MG gunners should have droppable ammo unless I'm mistaken
Nutella the Hun / Igora 16 Sep, 2024 @ 4:30pm 
I really enjoy the map and the missions; great job! Only comment is that the men tend to have too little ammunition for any kind of sustained fight, and there's nowhere I've found to resupply.

FYI, the standard ammunition loadout for US soldiers/marines would have been as follows (obviously less for troops without access to resupply):

M1 Garand: ~136 rounds (between 88 and 184 is common)
M1918A2 BAR: 180 rounds (9 magazines, plus 12 more for the assistant gunner)
M1 Carbine: 75 rounds (5 magazines, +100 rounds of loose ammo for re-loading mags)
M1A1 Thompson: 150-300 rounds (5-10 magazines)

The Japanese have a similar issue, from the little I played as them, but I would imagine they were probably short on supplies throughout the campaign, so in their case it might make more sense.
Korthor 15 Sep, 2024 @ 12:32pm 
amazing. Really looking forward to it
Sentry87  [author] 15 Sep, 2024 @ 7:54am 
Yes I have that planned already, that will the last mission, part 9.
Korthor 14 Sep, 2024 @ 11:29pm 
will you eventually do the 81st infantry division doing mop up missions in the umubrogals? they did that and relieved the marines
jaybee 13 Sep, 2024 @ 6:05pm 
He's done it again
Korthor 13 Sep, 2024 @ 11:49am 
omg yes i have been looking forward to this. Bloody nose ridge!