Space Engineers

Space Engineers

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Amberon Frigate
   
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Type: Blueprint
File Size
Posted
3.992 MB
16 Sep, 2024 @ 6:48pm
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Amberon Frigate

In 1 collection by Cuteseals2
Erean Confederal Navy
5 items
Description
"The Amberon Frigate was originally a design proposal meant to replace the Hielran Light Frigate as the primary warship of the ECN. However due to budget constraints and a focus on equipping the existing fleet with missiles the project was cancelled after only a short production run. The Amberons that were completed would go on to see successful service alongside the ships they were meant to phase out. Overall the Amberon was essentially a Hielran with a broader mission profile thanks to modern advancements such as the inclusion of a jump drive. The ship was armed with 4 modern assault cannon turrets and 6 PDCs making it an effective general purpose warship. While it retained the old cooling system of the Hielran it was far more power efficient and thus relied less heavily on it. The cooling system did however cause issues with the number 2 turret due to it being caught in exhaust sometimes blinding the turret and making it unable to aquire its target."

oh yea also thers a TV with 3 channels in the crew area (it took me like 5 hours to make pls check it out)
8 Comments
Alvaren 19 Nov, 2024 @ 9:55pm 
I had no idea there were 3 other LCD's hidden nor another level with the textLCD. I can't imagine how your brain managed to figure that out. Let me see if that's enough info for me to get started with my own madness if not I'll definitely be back to ask more xD.
Very much thanks for the info though.
Cuteseals2  [author] 19 Nov, 2024 @ 8:12pm 
With great effort and pain. Ill do my best to explain it here.
Each frame/image is on its own LCD somewhere hidden in the ship. These LCDs are then copied onto another hidden LCD using AutoLCD's "textLCD" command which is then copied AGAIN to the final TV lcd using the "textLCD" command with no scroll applied which looks like this: "TextLCD {TVMimic[LCD]!NOSCROLL}"
Then the buttons use the scroll command to scroll the length of one image. I figured this out using a PNG of a red border/box so i could line up to the exact dimensions of the LCD with guess and check and Whips image converter. From there I just take the vertical resolution value used in Whips image converter and use that as the scroll distance.
If you want more info feel free to add me on steam and I'll glady explain more in depth sometime :)
Alvaren 19 Nov, 2024 @ 7:50pm 
Ok what sort of madness did you do to get the TV to work? I can see you used AutoLCD with Manual Scroll, but did you really count every Monospace line to make it work or is it simpler than that?
Basically I'm trying a similar thing but making a gif with 3 frames and am stuck on how to do it.
Praetor Paktu 19 Sep, 2024 @ 7:57pm 
Nice TV, The cat is cool.
Cuteseals2  [author] 17 Sep, 2024 @ 7:37pm 
thanks all
MysticLinJam 17 Sep, 2024 @ 3:31am 
A beautiful ship with elegant weaponry
woody32ethan 17 Sep, 2024 @ 2:26am 
Dakka
rioll 16 Sep, 2024 @ 9:26pm 
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