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Excalibur - Spinward Marches - Sword Worlds - Hex 1225
   
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19 Sep, 2024 @ 12:33am
19 Sep, 2024 @ 12:46am
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Excalibur - Spinward Marches - Sword Worlds - Hex 1225

In 3 collections by Butters
Traveller Role Playing Game Star Systems
91 items
Traveller RPG Systems - Sword Worlds Subsector
28 items
Traveller RPG Systems - Sword Worlds Confederation
27 items
Description
System - Excalibur
Subsector - Sword Worlds
Sector - Spinward Marches

Main World UWP - Excalibur 1225 B424755-A (Naval base, military base)
Starport Class - B - Refined fuel, starship repairs
Size - 6,422km
Atmosphere - Very thin
Hydrographics - 43%
Population - 40,000,000
Government - Feudal Technocracy
Law Level - 5 – (No personal concealable weapons, Mesh)
Tech Level - A – TL-10

Information for Travellers

The Excalibur system contains eight rocky worlds and two gas giants.

In the recent past several rogue objects entered the Excalibur system. One collided with the moons of the gas giant Anglia. Another was captured roughly 5,000 years ago by the planet Excalibur to become its third moon Bedwyr.

The Excalibur system sits on the Sacnoth Arm, an important Jump-1 trade route.

Excalibur is a member of the Sword Worlds Confederation.

The Excalibur system has a Class B Starport that provides refined fuel processed from Excalibur’s ocean. A Sword Worlds naval base and military base is also present in the system.

Excalibur is reliant on off-world traders bring in goods to maintain TL-10.

The planet Excalibur is a small world with a Very thin, tainted atmosphere – most sophonts will require a respirator or oxygen mask to breathe - and a moderate amount of surface water.

The planet Excalibur has an extremely slow rotation period of 154 days. This led to the evolution of a unique biome. Plants grow quickly, spouting with the dawn, growing during the endless sunshine, then setting seed during the dusk before long night. Insect-like animals called Striders perpetually walk with the sun, endlessly circling the planet.

The planet Excalibur was first surveyed by the Darrians sometime in the -1000s. It was settled by colonists from the Old Earth Union in -378.

In -187 Excalibur became part of the Sacnoth Dominate. At the end of the War of the First Rebellion of -102 Excalibur regained its independence.

In 388 Excalibur annexed the neighbouring Orcrist system. It was forced to relinquish control to the Double Monarchy of Anduril and Narsil in 444.

The planet Excalibur is a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to a Jarl, who rule over a population of 40,000,000 Carls. Leadership of these fiefs determines the head of the government.

Recently a number of disputed inheritances have plunged Excalibur into political turmoil. This has attracted adventurers, chancers and mercenaries. Travellers visiting Excalibur risk being drawn into these political machinations as expendable pawns.

The simulation is currently stable, but that might change when running the simulation forward.