Company of Heroes 3

Company of Heroes 3

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(8) Oasis Depot Defence 2vs4
   
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Tags: extension, map
File Size
Posted
Updated
9.563 MB
19 Sep, 2024 @ 12:25pm
30 Sep, 2024 @ 3:06pm
14 Change Notes ( view )

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(8) Oasis Depot Defence 2vs4

Description
In this version two players of Team 1 spawn on the island and try to defend the only Victory Point against 4 players of Team 2 which are spawned around the map. Since the island itself doesn't have enough space for all 4 players of Team 1, i moved player 3 and 4 of Team 1 to the West of the map. Every off map call ins for Team 1 also spawn there.

Originally i made this version for 2vs4 gameplay with my friend against bots, especially with Advanced AI mod.

It's my first map edit so i welcome you to repot bugs/suggestions, i'll see what i can do.
7 Comments
Andromeda  [author] 30 Sep, 2024 @ 3:12pm 
UPDATE: Placed two more strategic points near Team 1's bases with 30 manpower income. Made this change because manpower is really low in later stages, if you're getting stomped in your base all manpower points are used on reinforce. Also placed a few more tank traps to help with early rush.
Andromeda  [author] 30 Sep, 2024 @ 10:35am 
Glad to hear it!
jonjr 30 Sep, 2024 @ 7:31am 
Thanks for the update! The layout works perfectly now
Andromeda  [author] 23 Sep, 2024 @ 11:04am 
UPDATE: Made some changes on the island, moved two resource points closer to the edges, removed some junk. Also removed most of the bunkers, now there are only 3. Two covering bridges and one covering North. Hope AI will have a bit more space to build :)
jonjr 23 Sep, 2024 @ 9:42am 
team 1 player 1 . Player 2 AI always places his last building poorly blocking two spaces. Kill the extraneous barrels and what not and maybe move the flags towards the edge?
Andromeda  [author] 23 Sep, 2024 @ 9:35am 
It's very narrow but kinda manageable, from what i tried. What side are you on?
jonjr 23 Sep, 2024 @ 9:19am 
there doesn't seem to be enough space to fit team 1 and 2's main buildings on the isalnd