RimWorld

RimWorld

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耀星的特性拓展【ShiningStars Trait Expanded】
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Mod, 1.5, 1.6
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595.424 KB
22 Sep, 2024 @ 4:15am
30 Jul @ 9:43pm
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耀星的特性拓展【ShiningStars Trait Expanded】

Description
Mod version: v1.3.0
General content:
Added a large number of features, with strength biased towards the original version except for some special ones, good balance, and can be added at any time during the game, with good compatibility.
Current talents: Slow reaction, slow chewing and swallowing, anxiety disorder, anorexia, leg soreness, unsteady gait, pig dog like appearance, small stomach, half stomach, dirty, exhausted, startle the snake, energy waste, short-lived, tasteless, fertility disorders, abnormal blood circulation, emaciation, inefficient daydreaming, depleted spiritual entropy, unforgettable spiritual entropy, inefficient sleep, naturally dull, inefficient transportation, flammable body, slow waving, weak waving, poor communication, fishing, air force, vacuum discomfort.
Fighting talent, shooting talent, fast food lover, sharp eyes and quick hands, immune to all kinds of poison, wolfing down food, vigorous energy, quick gunner, stunning the country and the city, patient, rough skin and thick flesh, iron stomach, steel body, one eye and ten lines, flying legs, sports master, long-distance running champion, concealed, big stomach, huge stomach, cancer blocking body, clean, energy rhythm, fertility machine, high temperature adaptation, low temperature adaptation, cold resistant body, heat-resistant body, longevity, self-healing, efficient meditation, spring of spiritual entropy, spiritual entropy neglect, user, intruder, keen eye, wild food sensing, meticulous medical treatment, fast dressing, efficient immunity, immune deficiency, thick skin, quick response, intelligent and efficient transportation. Flame retardant body, quick swing, gravity swing, fishing specialization, vacuum adaptation.
Hunters, warriors, shooters, chefs, butchers, grinders, herbalists, architects, miners, diplomats, merchants, porters, prison guards, caravan guards, cleaners, mechanical dismantling technicians, farmers, loggers, brewers, drug dealers, craftsmen, animal trainers, alchemists, breeders, mother tree breeders, doctors, researchers, paranormal investigators, missionaries, deep drilling operators, mortar operators, artists, fishermen, pilots.
Crazy chef, turtle reincarnation, strange mouth, wild man, glutton, close range shooter, farsightedness, cherishing life, god crawler, gluttonous stomach, meat and animal, four-dimensional pocket, Empire Sword, Empire Eye, Empire Shield, Empire Spirit, excavator, mad swordsman, gluttonous reincarnation, stomach universe, Arctic wolf, wind traveler, blood shadow, rock solid, Christian saint, fasting, sleepless person, heart as calm as water, extraordinary talent, plague body, born ox and horse, wanted criminal, lure fish, vacuum traveler, starry sky traveler.
Gray: Negative Characteristics
Green: Normal Characteristics
Blue: Occupational Characteristics
Orange: Special Characteristics
QQ group: 992744728
If you have any related questions or ideas, you can come to the group to exchange and discuss. Some good ideas and opinions will be adopted.
Precautions:
If the relevant DLC is not enabled, the features of DLC will still exist, but there will be no corresponding effect.
Recent updates:
v1.3.0 :
Balance a large number of characteristic values.
New green features: Fishing specialization, vacuum adaptation
New gray feature: Fishing air force, vacuum discomfort
New Orange Features: Fish Lurer, Vacuum Traveler, Starry Sky Traveler
New Blue Feature: Fisherman, Driver
v1.2.7 :
Modify the numerical values of some features.
v1.2.5 :
Fix the issue of numerical errors.
Modify the numerical values of some features.
v1.2.4 :
Removed the Holy Communion of the Immaculate Conception.
Modify the numerical values of some features.
v1.2.3 :
Fix the issue of numerical errors.
v1.2.2 :
Fix bugs.
v1.2.1 :
New Orange Feature: Wanted Criminal
v1.2.0 :
New green feature: flame retardant, quick waving, gravity waving
New gray features: flammable, slow waving, weak waving, not good at communication
Modified the numerical values of some features.
Adjusted the generation probability of some features, and now the negative feature generation rate has become lower.
v1.1.7 :
New green feature: efficient handling
New gray feature: inefficient handling
Modified the numerical values of some features.
v1.1.6 :
New Orange Feature: Born Cow and Horse
New green feature: exceptionally intelligent
New gray feature: Naturally dull and dull
v1.1.5 :
New Orange Feature: Plague Body
v1.1.4 :
New Orange Feature: Extraordinary Talent
v1.1.3 :
Fixed the bug where there was an error when DLC was not turned on.
v1.1.2 :
Nowadays, many characteristics make it possible for colonizers to carry some property when they are born.
Adjusted the generation probability of some features.
v1.1.1 :
Modify the numerical values of some features.
v1.1.0 :
Modify the color classification of some features.
New green feature: cold resistant body, heat-resistant body
New orange feature: fasting, sleepless, heart as calm as water
v1.0.9 :
Fix some feature conflict issues.
v1.0.8 :
New Blue Feature: Artist
New green feature: fast response time
Modify the values of God Crawler and Cherish Life.
v1.0.7 :
New green features: efficient immunity, immune deficiency, thick skin
v1.0.6 :
New Orange Feature: Blood Shadow, Rock Solid, Christ Saints
v1.0.5 :
New Orange Feature: Windwalker
New green features: wild food sensing, meticulous treatment, and fast bandaging
v1.0.4 :
New Orange Features: Arctic Wolf, Desert Fox, Bear Power, Giant Bear Blood
New green feature: Sharp Eye
v1.0.3 :
New Orange Features: Mad Swordsman, Gluttony Reincarnation, Stomach Universe
New green feature: User
v1.0.2 :
New Orange Feature: Excavator.
New Blue Feature: Lumber.
Adjusted the generation probability of some features.
v1.0.1 :
Modify the color classification of some features.
Language support:
Simplified Chinese
42 Comments
辽地院的刘先生 1 Jun @ 10:08pm 
大佬,再多做一些:Mirro_love:
低语旧日 25 May @ 6:41am 
大佬,你这特性出现的概率是不是有点高了
日耀之星  [author] 10 May @ 4:55pm 
更新了@电脑(简单的)
电脑(简单的) 10 May @ 1:09pm 
血影,帝国之剑和帝国之盾的抑止时间乘数都是x-80%这种,信息里最终值都是0,是不是多了个负号或者乘号
ADMIOS 28 Apr @ 5:59am 
为啥要移除先天曼波圣体?
日耀之星  [author] 27 Apr @ 4:24pm 
我这边好像没问题@重度脑血栓
重度脑血栓 27 Apr @ 9:08am 
不眠者这个特性似乎会导致心情条锁定为50%且不显示心情影响因素,不知道是否是mod冲突,建议是直接改成休眠值乘以0而不是直接移除这个槽
PIaceholder 22 Apr @ 7:25pm 
ok了,谢谢作者:steamthumbsup:
日耀之星  [author] 22 Apr @ 7:01pm 
@PIaceholder 我改成减少了,你看看还有问题吗?
PIaceholder 21 Apr @ 10:43pm 
请问反应快的抑止时间乘数是写错了吗,看描述像减少的