RimWorld

RimWorld

31 ratings
Rimatomics Patches
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.5
File Size
Posted
Updated
126.592 KB
22 Sep, 2024 @ 10:18pm
16 Jul @ 11:01pm
4 Change Notes ( view )

Subscribe to download
Rimatomics Patches

Description
No longer necessary, the bugs mentioned below have been fixed in Rimatomics

Fixes a conflicting translation key and error in the machining table inspect string.

If you've ever hovered over a pawn's skill and seen "{0} Requires Level {1} {2}" it's due to Rimatomics adding it's own "SkillLevel" translation key, which conflicts with the one vanilla RimWorld uses to display skill levels. Luckily this key isn't actually used in Rimatomics, so this mod changes it back to it's (English) vanilla value. This issue is tracked here[github.com] and fixed by Xaephia for all languages in this PR[github.com]

The Rimatomics machining table also shows an error in the inspect pane when you select it due to a (presumably) outdated comp instantiation method (compPowerTrader), this patch replaces it with the latest one (<li Class="...). This issue is tracked here[github.com], with a fix also being provided by tinygrox via this comment[github.com]

While none of these issues made the game unplayable, I wanted to fix them since I knew how, and thought I'd share it here for anyone else who wants it. Obviously if these issues get fixed in Rimatomics then this mod will no longer be necessary.

:)
6 Comments
NachoToast is now playing RimWor  [author] 7 Jul @ 1:57am 
Dubs has recently updated Rimatomics to fix the bugs listed here, so this mod is no longer necessary!
NachoToast is now playing RimWor  [author] 23 Oct, 2024 @ 8:08pm 
@Dead Thing no worries, good luck with the troubleshooting :)
Dead Thing 23 Oct, 2024 @ 3:18pm 
Yeah sorry I was drunk when troubleshooting. I still have the same issue. It somehow fixed it self for a bit. No idea. Back to the ole' troubleshooting mines.
NachoToast is now playing RimWor  [author] 2 Oct, 2024 @ 8:51pm 
@Dead Thing hmm I haven't touched any hauling or stockpile logic
Dead Thing 2 Oct, 2024 @ 7:36pm 
Thank you so much. I kept telling my pawns to "Take to best stockpile," and they'd just drop stuff after making something (cut stone or meals i tested with).

I tried "Rimatomics Fix" but it didn't get the job done. Your patch has fixed my game. Thank you.

...That or the one other variable is that I also removed "Drop on Floor and Forbid" at about the same time i started my testing. I doubt that had anything to do with it though. The first thing I tested was just starting a new map without Rimatomics and everything worked fine. Will report back if anything changes after re-installing "Drop on floor and forbid" but I don't think that will happen. Thanks again for this.
Loki978 27 Sep, 2024 @ 12:31pm 
thanks