Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Hi! Latest update broke a lot of descriptions it seems.
Hi. Seemed more on brand to me. That's it.
Fair point of course. I guess I undervalued flat Health when I made this mod. I plan to tweak the Cat in near future and while I am at it, I will most likely make a small nerf for Rabbit and Shambler. I will not use percentage however since I want the low health heroes to benefit "more".
Thanks for the feedback and I am glad you enjoy some of them.
I am a particular fan of the bleed/blight/burn synergies added to the pets by this mod as that was something I always felt was a little lacking in the vanilla pets; I finally feel like I have a good reason to not take the rabbit or baby shambler every single run.