Survivalist: Invisible Strain

Survivalist: Invisible Strain

139 ratings
SIS Loot Respawn
   
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Tags: IsMod
File Size
Posted
Updated
880.404 KB
23 Sep, 2024 @ 5:24am
23 Sep, 2024 @ 5:30am
4 Change Notes ( view )

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SIS Loot Respawn

Description
What is this?
This mod adds a simple loot respawn mechanic to the game. Buildings that have been investigated in the past and that belong to no community will have loot respawned after a few days, as along as no characters are nearby or inside of it.

When a building gets loot respawned in it, it will lose the investigated status so you will have to enter it again to scavenge.

You can tweak the interval between loot respawns among other things through the configuration.

Can be added to current saves.

Not tested in coop.

Settings
The settings file can be found in the mod folder under "Settings_LootRespawn.xml"
  • RespawnDays. The days between loot respawn. (default 5)
  • MaxItemsInInventoryForRespawn. The maximum number of items a building can have inside to allow respawning. (default 2)
  • NoRespawnIfCharactersNearby. If loot will NOT respawn in buildings with characters nearby. (default true)
  • NoRespawnIfCharactersNearbyRadius. If previous setting is "True", then the radius to check for characters that are nearby. (default 3)

Compatibility
Shouldn't have any incompatibilities. Report any issues in the comments section!
5 Comments
Roque the Rogue 6 Jun @ 7:50am 
It's working, if anyone asks, its the zombies that replenish the shelves
A Tutorial Boss 29 May @ 7:23am 
This seems to still be working as of the time of this writing, beta branch..248
Charming Dazz 23 Dec, 2024 @ 1:43pm 
out of all the mods on steam for this game. this has to be top 3! I love this mod so much <3
WONA 3 Nov, 2024 @ 5:21am 
That's cool! thank you!
(FLAH) Ken 29 Oct, 2024 @ 6:16pm 
Wow~ This is nice.