RimWorld

RimWorld

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Borderlands: The Rim (Continued)
   
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Mod, 1.4, 1.5
File Size
Posted
8.358 MB
24 Sep, 2024 @ 8:53am
1 Change Note ( view )

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Borderlands: The Rim (Continued)

In 1 collection by Zaljerem
Zal's Continued Mods
512 items
Description
Original mod by Deon
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1911170462 [removed]

1.4 version by Deon
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2963595062

If the original author requests it, I will remove this update.

--

Original mod notes (1.3):

Description:
Adds apparel, weapons, creatures, storytellers and factions from the Borderlands games.

Beware of psycho scavs with suicide grenades! The carriers are lightly armored and rare, the grenades take long time to prime and can only be detonated at close range, so you have time to shoot them.

Storytellers:
Marcus
- Marcus is your classic storyteller, much like Cassandra.
- He allows you to have double the typical population size.
- In addition to that, he offers less disease-related events, because he's a friend with the doc.

Tina
- A bit crazy and definitely CRAZY for the guns and manslaughter, Tiny Tina will allow you to have fun with all the raiders in the world. Prepare for frequent assaults and bloody murder.
- To survive those raids and sort through the guts, you are allowed to have a double size of a standard population.
- Diseases and small pests are not Tina's thing, so you will see less of those, and more CARNAGE!

Factions:
Hyperion
- Can be randomly hostile of friendly.
- Custom namelists for towns.
- 3 types of helmet.
- 3 type of armor (CEO adaptive suit, standard uniform and powered exosuit).
- 4 types of guns (pistol, machine pistol, cluster shotgun, assault rifle).

Scavs
- Always hostile
- Custom namelists for people, towns and factions.
- 5 types of helmet, 4 types of armor
- 3 types of melee weapon, 7 types of guns
- a suicide grenade variation.

Crimson Lance
- Private army with great equipment.
- Power armor-level suit (light and normal version) with toxic protection.
- Spacer weapons, based on revolver/machine pistol/cluster shotgun/charge rifle/sniper rifle, with slightly increased damage.

Lost Legion
- Abandoned marine division of DAHL corporation.
- Light and sealed armor suits (you could survive in space in them!)
- Spacer weapons with low recoil (pistol, SMG, assault rifle).


Creatures:
- Tyrants: huge bipedal saurians mostly dwelling in swamps and rarely spotted in arid areas and deserts.
- Skags (3 types): these alien dog-like creatures dwell in extreme biomes: desert/arid climate or tundra/ice climate.
- Spiderants: these overgrown insects plague deserts and arid landscapes.
- Rakks: annoying and numerous, rakks nest in desert areas and bother travellers by their screaming and attacks.
- Bullymongs: four-armed ape-like creatures with weak legs, they dwell in many areas and are quite strong.
- Ratch: rat-like insect-like vermin which drop insect meat and leather. They are 2.5 times bigger than a rat and mostly appear in swampy biomes, but can be rarely seen in other areas.

8 Comments
Zaljerem  [author] 2 Oct, 2024 @ 8:41am 
Добро пожаловать!
ant70169 2 Oct, 2024 @ 8:30am 
Классный мод, спасибо
BUZZED_ON_SUDS 28 Sep, 2024 @ 10:39pm 
LOVE THISSSSS! i am no mod wizard, but, id love to see this expanded to see new variants of raiders, and more animals. awesome work!
ArcWolf713 25 Sep, 2024 @ 10:54pm 
I'm so glad to see this get Continued. I've missed my skag army.
~waterochka~ 25 Sep, 2024 @ 10:23am 
Дед, где Бибки, дед?:meltychan:
Faust 24 Sep, 2024 @ 1:41pm 
Missed this one, appreciate your great work, as always!
Phalanx118 24 Sep, 2024 @ 11:31am 
CE?
Dr. Uncredible 24 Sep, 2024 @ 9:41am 
Thank yooou! I´ve wanted to use this mod with a "Psycho" Genotype and a custom ideology for the longest time!