Left 4 Dead 2

Left 4 Dead 2

217 ratings
Tweaked UZI / WSP-9 Anims
   
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Game Content: Weapons, Models
Weapons: SMG
File Size
Posted
1.679 MB
25 Sep, 2024 @ 11:41am
1 Change Note ( view )

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Tweaked UZI / WSP-9 Anims

Description
Rise's Tweaked UZI on MWIII's WSP-9 Anims.

Compatible with reskins & includes TLS Support.

This item does NOT contain custom sounds!

Credits:
  • Activision, Infinity Ward - Original Animations
  • Valve, Hidden Path Entertainment, Turtle Rock Studios - Models and Textures
  • ihcorochris & Rise - Model Meshes
  • Animal33 - Original Port & Compile
  • Zap2Strike - Rigging, Mesh Edits, QC Edits & Compiling

Original Addons used:

WSP-9

Tweaked UZI
17 Comments
GhostGamingYT 23 May @ 7:18am 
@Zap2strike can you Enhanced UZI and WSP-9 Anims pls
rahmanmujahid 27 Oct, 2024 @ 6:15am 
Hi author, what is that hand model?
Wyatt Hero of Time 26 Sep, 2024 @ 11:59am 
?
Zap2Strike  [author] 26 Sep, 2024 @ 11:46am 
placebo
Wyatt Hero of Time 26 Sep, 2024 @ 11:37am 
then why does it seem like its not
Zap2Strike  [author] 26 Sep, 2024 @ 7:52am 
@TakenWyatt it's already matched to the default reload speed, down to the decimal point, it just has way more frames of animation than the vanilla gun so it has to be fast to compensate
Priest 26 Sep, 2024 @ 4:50am 
Zap2Strike
Got it, thanks. Its okay, since these are very minor issues. And seems like it will compatible with unfolded stock.
Thanks for your work man. Its really good addons
Wyatt Hero of Time 26 Sep, 2024 @ 12:36am 
good animation but to fast could you slow it down to match default reload speed or match the animation for ammo in gun?
Zap2Strike  [author] 25 Sep, 2024 @ 7:31pm 
unfortunately as a result of the original animations, not much i can do to resolve these issues due to how the animations were formatted, at least not without an excessive amount of tinkering
Priest 25 Sep, 2024 @ 7:17pm 
This beautiful baby compatible with unfolded uzi+reskin? And yea, badass animation choice (it uses animation from mw, of course it gonna be badass).
Also, will you fix remaining bullets in empty mag and a closed bolt when use bash animation? (I'm have big eyes, sorry)