Crusader Kings III

Crusader Kings III

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Many Per Lifetime [Unofficial REDUX]
   
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26 Sep, 2024 @ 12:20pm
26 Sep, 2024 @ 12:23pm
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Many Per Lifetime [Unofficial REDUX]

Description
Unofficial continuation of Many Per Lifetime.

About

Allows you to reset your lifetime invasions and religion creation, at a cost.

Currently, the default costs are:

Reset Invasions: 1000 prestige, 100 legitimacy
Reset Religion: 1000 piety, 100 legitimacy

The game rules multiply these numbers by 0x, 0.5x, and 2x each.

Compatibility

Should be compatible with most mods, as I haven't edited any vanilla stuff... if there are issues, please let me know, though.
10 Comments
heromedel 15 Jul @ 10:43pm 
Tested on July 15 2025 and both functions worked and the game rule worked. (Don't know if AI can use it though)
heromedel 15 Jul @ 7:00pm 
Will the AI make use of this. I hope they can.
Batman's Pet Goldfish 23 Jun @ 6:35am 
Any news on an update?
Myphicbowser 13 Mar @ 6:40pm 
If this ever does get an update, do you think you could do anything about the lifetime vassal contracts as well? Where if your vassal contract is changed, you just can't change it ever again (Yes I play immortal, I don't care about dynasties)
coolziecat  [author] 11 Jan @ 5:32am 
@Broccoli Cake it should be in the decisions after having exhausted your lifetime invasion/holy war/subjugation, unless I messed something up and it doesn't work
Broccoli Cake 10 Jan @ 7:53am 
where do you actually make the decision to reset the invasions? i cannot find a button or decision option to pay the costs.
Crabpack 19 Dec, 2024 @ 4:10am 
would it be possible to make a version where the legitimacy cost would turn into a gain upon succesful conquest after reaching ''living legend'' prestige level or something like that?

just feel that in certain situations conquering more would gain you legitamacy instead of costing it

still love the mod since i hate the feeling of ''oh i have just conquered a kingdom at the age of 25 i couldn't possibly do this again even throughout my entire lifetime thats just not possible'' -_-
nickgreyden 29 Nov, 2024 @ 9:31am 
Anyone know if this works for cultures also?
Infinite Zebras 2 Oct, 2024 @ 9:43am 
I believe in you coolie
coolziecat  [author] 26 Sep, 2024 @ 12:27pm 
this is my first time trying to mod ck3, hopefully it functions :albino_trait::albino_trait: