Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Maybe instead, make the requirements scale so that it costs more prestige the higher rank the character is, but prohibitively more gold the lower rank they are.
Therefore I would go along with you on that maybe only certain characters with certain traits such as ambitious/greedy/brave/strong/quick/genius etc would be able to reinforce their claims. OR if they're strong enough, say that they could match said titles army forces or with the help of allies etc.
Also as you say, it should be a prestige lock so not every tom dick and harry can do it. Maybe exalted among men?
What do you all think would be the best way for AI to take it? Should ambitious characters do it? Only those with a certain rank/prestige? Or just any time they can do it?
Would be sick if the AI also could do this, so we would have more wars and drama over the years in our playthroughs.
I always look for more ways to make the AI stay a threat, but I do like the idea of rivarlies over generations forming, even if it is between AI powers.