Arma 3
35 ratings
SP Griffin's bite
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Type: Infantry
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
42.404 MB
30 Sep, 2024 @ 5:37am
30 Sep, 2024 @ 5:44am
2 Change Notes ( view )

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SP Griffin's bite

Description
Author's notes:
Hi to community!
And finally, after a couple months of work and countless testings, my first (...first completed) ArmA III SP mission is ready to see the light of day! In previous years, during ArmA II I was active, as BBOY on Bohemia Forums, and made a few missions, however, for ArmA III I was in the editor (...from the beginning) a lot and made some missions up to 70%, 80%... and left them like that... due to various bugs and errors which made me sleepy. Then, I finally decided to push the "matter to the end" and to make (...at least) one SP mission before ArmA III goes into oblivion... (but as things stand, that doesn't seem likely to happen anytime soon), and to leave my mark here as well in that way.
As i said, I put a lot of effort and time into this, so please appreciate and respect it! this mission was ready on July 24. but due to some unforeseen circumstances that befell me, I didn't post it on the site that day, but now.

If you like the mission, put the thumb up!

About the mission:
You are a squad leader of an elite special forces unit, 72nd Special Brigade and its 72nd reconnaissance-sabotage battalion (SAF mod) and your mission is, when you get orders and tasks from the main base, to clear up some enemy camps, help with repairing an radio transmitter tower on the hill and to follow one courier to a secret location.
To make this mission interesting to play more than once, I made some random objectives (and that's where I lost the most time to "weight" it all so that it would be functional...)

Features:
- play as the Team Leader of the six member team, switchable units
- type of mission: infantry
- full briefing and task support!
- at least of 2-3 hours of playing, maybe more...
- a little intro
- custom music
- custom sounds
- custom scripts
- animations
- factions:
friendly (red color) - regular Yugolsav Army - SAF mod
enemy (green color) - KLA terrorists - CUP mod

Special features (...the little script's made by me)
- "a fallen Heroe", a script which allows you to give your fallen team members in battle a dignified and a proper burial and not just to leave them lying in the dust.
- "recruitment of fresh soldiers", a script which allows you on interesting way to recruit more soldiers to your team when you need them.
- "gps tracking", a script that allows you to to track the vehicle, also on interesting way...

Gratitude and credits:
The gratitude to make this mission like this goes to:
- CUP team for making one of the best map for ArmA III, Chernarus 2020, (...by my opinion), which unfortunately, I managed to search in detail a little later...
- RHS and SAF teams for making those mods and authentic uniforms, rifles, helmets and other of the Yugoslav Army
(...as an former member of that Special Unit, i can freely say that...)
- and of course, to ME for doing all the work in the editor, scripting, testing...

Future plans:
... a some campaign maybe

Bugs:
feel free to inform me about anything that doesn't work well so I can change it, and please report any bugs to me...
43 Comments
bboy  [author] 1 Apr @ 2:41pm 
Thank you on your feedback @z4driver and @munga1! Im glad that you had a lot of fun plaing it!
munga1 15 Mar @ 2:14am 
Realy realy Great!! - maybe "Song for Bashnya" is a nice tip for players who like this kind of gameplay.
z4driver 26 Feb @ 11:46am 
Really enjoyable. I didn't mind the length. It makes a change from short missions. Thanks for taking the time.
Komodo 29 Jan @ 11:58am 
ty
bboy  [author] 25 Jan @ 12:37pm 
@Komodo
Thank you on your feedback very much!
Yes, this mission is a bit longer! :steammocking:
And yes, is a lil bit hard to pass...
About that song, well... it's on serbian language, but i will put this link here anyway!
Cheers! :steamthumbsup:
Komodo 20 Jan @ 11:57am 
"Whoever curses Comrade Tito must be killed"

Can you link to the song please, ty
Komodo 19 Jan @ 4:36am 
really nice mission

Feedback:
-The "Bury fallen hero" sometimes came in the way of using mortars or emplacements if the AI died while using them

-Mission was a bit long,. the camps can be reduced and the AO a bit smaller

-The defend the tower objective was hard since i had almost covered a 360 deg around the area with mines but they overran us almost

other than it was really fun and enjoyed the scripts u used, very immersive

ty.....10/10
bboy  [author] 1 Dec, 2024 @ 10:02am 
@Dator
Thank you very much! I appreciate your feedback! If there were many more like you, there would probably be many more of my missions!
Dator 26 Nov, 2024 @ 8:57pm 
Yes, I completed all the tasks! All triggers and scripts worked crisp ☝ The assignments were very interestingly done. NOT EASY 😎 Strategy and tactics to help 🤣