XCOM 2
Not enough ratings
[WOTC] Solo Operative (Without Debuff)
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
2.385 MB
1 Oct, 2024 @ 8:56am
5 Oct, 2024 @ 5:07am
2 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
[WOTC] Solo Operative (Without Debuff)

Description
I edited this mod for personal use and cheats. All credit goes to the original creator.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1700946730&searchtext=Solo+Ace

I modified the mod to keep everything the same but removed the "Hardcore" debuff that reduces health after missions. Now, your teammates no longer gain debuffs, and you can bond with other teammates by clicking on their bondmate, except with the same class. No age debuff either.
7 Comments
コリア 22 Apr @ 3:57pm 
Ace is still the same as before. aim will be increased after single combat and decreased after group combat.
コリア 22 Apr @ 3:56pm 
this mod cant let the ace without weaker aim after every mission of LWOTC, just eliminates the aim debuff in the mission.
Shizo Casual  [author] 15 Oct, 2024 @ 9:33pm 
@Lanford I will redownload The SDK sometimes, In the Future. Thank you for reporting.
Lanford 15 Oct, 2024 @ 3:19am 
After testing out the class, I can confirm that bug with Doom Slayer reduce the aim of like Ace is gone. Not sure about Duke but it hard to test and also quite rare to happen organically anyway.

Still I found that you mistakenly set the SoloOpRefundsPerTurn wrong. It should be 3 to make Ace be able to attack 4 times. But, you set it to 1 so it acts like marauder perk. Anyway, not much of a problem to ini edit but I should just let you know.
Lanford 12 Oct, 2024 @ 2:05am 
I have a report about your mod ID.

I just subbed to your mod and found out that it has a default mod id name of MyXCOM2Mod. Which is kinda bad as it can cause problem and make it hard to identify the mod. Also, it really cause problem as I have another mod that didn't change the default id(using MyXCOM2Mod as id) and it has mod conflict as they have the same id(duplicate id)

So, I do hope you change the mod id to be more unique.
Shizo Casual  [author] 5 Oct, 2024 @ 7:45pm 
@Lanford I didn't try it with both of those mod yet. But I will take a look sometime in the future. (I deleted the X-COM 2 SDK probably will take a weak or so If I found the problem)
Lanford 5 Oct, 2024 @ 8:09am 
Let me get this straight. So no more permanently and temporary minus aim on both Solo and teammates when deploy in mission which, in turn, disable the aging mechanic too, right?

Also, do you think this will affects Doom Slayer and Duke Nukem mods? As I recalled that someone said it made Doom Slayer, when deploy, make the squad loses aim and Duke Nukem will stuck in stun state when hit with stun attack.

I reckoned that Doom Slayer should not be a problem as the minus aim debuff has been removed. Duke Nukem's case is kinda rare anyway so it shouldn't be a problem. Please let me know your opinion on this issues.