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Amnesia TDD Map
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Content Type: Addon
Addon Type: Map
Addon Tags: Roleplay, Realism
File Size
Posted
129.729 MB
1 Oct, 2024 @ 10:58am
1 Change Note ( view )

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Amnesia TDD Map

Description
A recreation of Amnesia: The Dark Descent containing all levels, up to the dungeon (with the exception of the machine room), combined together into one large map. Includes a basic Nodegraph and Nav Mesh for NPC and NextBot navigation.

I wanted to recreate all the levels, but between general burnout with the project and source engine limitations, this is as far as I'm going with it.

Hope you enjoy.
60 Comments
Xan42  [author] 10 Jul @ 11:10pm 
@CINATITSMR
I'd really like to, but it's not looking like something that's within my abilities right now. I've dabbled a bit with getting some of the models into Blender and I'm already running into issues with the UV maps on a few of them. I've also tried taking a look at the maps in the level editor and it's looking like I'll be having much the same issues I had when trying to recreate MFP (ie. significantly more models per map, plus model resizing). It was rather telling when the hub map from Bunker took far longer to actually load into the editor than any of the maps from TDD or MFP.
While I might play around with it for a little longer, you'd be better off assuming it's not going to happen; not by me at least.

@NØNU
Thanks, It was a lot more work than I first thought it would be.
NØNU 9 Jul @ 6:57pm 
You did an incredible work! :missing:
CINATITSMR 9 Jul @ 1:05pm 
Might be too much to ask, but any chance of a recreation of the bunker from Amnesia: The Bunker (or even just one section of the bunker)?
BendyGaming0077 8 Jun @ 10:37pm 
Aaaww but thank you
Xan42  [author] 8 Jun @ 3:31pm 
Unfortunately not. I actually tried to do a MFP map while working on this but ended up running into even more problems than I did with the TDD map:
- Model resizing (which I've discussed in earlier comments) was even more prevalent in that game.
- With all the pipes and pieces of machinery, there were significantly more models needed in each map (a problem that only got worse with the aforementioned resizing issue).
- The Amnesia level editor (which I used for references and measurements) did not want to play nicely with MFP maps. I'd click on one object to get its information and when I clicked on anything else, it would crash.
I only got a good chunk of the very first level done before deciding I was no longer having fun with it.
BendyGaming0077 7 Jun @ 12:00pm 
will there be amnesia a machine for pigs map?
hurter 2 May @ 1:49pm 
love amnesia, you did a great job on this. thank you <333
Rost1DaG4m0r 28 Mar @ 3:52am 
This is one of the BEST Amnesia maps that I've ever played! It is perfect for exploration, scenebuilding and running from monsters.

Seriously, you did a great job on this map. Keep it up!
No worries on that. Hopefully someone else will be able to do it then (insha allah).
Xan42  [author] 25 Mar @ 8:52pm 
No plans for a part 2, unfortunately. As stated in the description, I wanted to but certain Source engine limitations made it too tedious for me to continue.