Slay the Spire

Slay the Spire

30 ratings
The Unconquerable
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23.899 MB
3 Oct, 2024 @ 12:43pm
10 Oct, 2024 @ 12:43pm
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The Unconquerable

Description
Adds The Unconquerable to the game, featuring 75 new cards, 12 new relics, and a suite of new mechanics.

Note From the Author

As a Chickasaw Nation citizen, I wanted to create a character that represented aspects of my own culture as well as that of greater Indigenous American society. A native themed character also fits well with the existing Peace Pipe and Dream Catcher relics present in the game, in my opinion. I sincerely hope that you enjoy!

New Mechanics

A Unique Arsenal
Most attacks are classified as either Hatchet or Arrow attacks, which can interact with each other in various ways. Will you lean heavily into one of your two weapons, or alternate gracefully between them?

Arrows
A new collectible resource required to play many cards. Shoot them to deal damage, or Break them to activate a diverse set of powerful effects.

Spirits
Incredibly strong powers inspired by animals and mythological creatures. Be cautious though, Spirits have a limited duration, and only one may be active at a time.

Blind
Upon reaching 3 Blind, the targeted enemy deals no damage this turn and this threshold is increased by 3. This offers a way to negate damage offensively, but be careful! Its usefulness falls off the longer the fight goes on.

Vigor
Increases the damage of your next attack. Though not a brand new mechanic, the Unconquerable can use Vigor in many new and exciting ways.

... and much more to discover!

Feedback

Please feel free to leave feedback and/or bug reports in the comments below!
Popular Discussions View All (1)
3
10 Oct, 2024 @ 12:30pm
Bugs
Sagil
9 Comments
Comrade Guin 17 Apr @ 1:57am 
W mod
Tafnir 17 Jan @ 8:08am 
Finally, a First Peoples W in vidya games.
seafoam 2 Dec, 2024 @ 7:54pm 
I downloaded this mod a while ago, but just remembered it and had to come back and leave a comment - this mod is SO COOL!
Red2_StandingBy 9 Oct, 2024 @ 1:36pm 
Haven't given it a long enough play through yet but love it so far! My only suggestion currently is to make Patience and Bask's current normal form their upgraded form - my reasoning being to put it more in line with the balancing of Cool Headed and Seeing Red respectively. Other than that it's awesome so far and am excited to check out more synergies!
Durkle  [author] 9 Oct, 2024 @ 12:11pm 
Just pushed an update that removes one strike and defend from the starting deck, fixes bugs relating to Quiver Strike and Vision Quest, and corrects a few localization errors.
Sagil 8 Oct, 2024 @ 4:23am 
Looks and feels great. Starting deck could be a bit smaller - I'd drop one defend and strike.
pgames-food 7 Oct, 2024 @ 4:46pm 
looks cool :)
Medic BF 5 Oct, 2024 @ 11:45am 
Art is great and cards are very cool, even if some of them are broken as heck. Bravo!
Neirai the Forgiven 4 Oct, 2024 @ 6:53am 
I am excited to try this one out!