Garry's Mod

Garry's Mod

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[ARC9] SIGNALIS Weapons (PolyArms Project)
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
42.211 MB
6 Oct, 2024 @ 8:11pm
22 Jan @ 3:24pm
7 Change Notes ( view )

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[ARC9] SIGNALIS Weapons (PolyArms Project)

Description
Seven weapons from rose-engine's game SIGNALIS, with three non-canon extras included.

Requires PolyArms Project
Requires SIGNALIS Weapons & Stuff Model Pack

Included:
>GIVE MACHETE
Type-75 Pistol
Type-84 Submachine Gun
EIN-12 Shotgun
Einhorn Revolver
Nitro Express Rifle
Flare Gun

Non-Canon:
Type-93 'Auskund'/Type-94 'Auskunden'
ST-49 'Wieger'
P-33 'Platzen' (Burst Pistol recreation)
KW-3

Charms:
Cassette Player
Stun Prod
Repair Spray

Credits:
rose-engine - SIGNALIS
New World Interactive - Insurgency2 (Sounds)
Apnoiac - Assets extracted from SIGNALIS (Sounds, Models, etc)
th30 - Garry's Mod port of a port

PolyArms Team/Contributors:
Darsu
Moka
8Z
Cylowalkee
rzen1th
Partexedd
Kaan

Urban Renewal Team:
rzen1th -- Project lead, audio artist
Auriee -- Graphical designer, Minor programmer
Partexedd -- Animator
Talon -- Animator
Ma_rv -- Animator
Milspecy -- Animator
HarryMator -- Animator
Darsu -- Darsu
Stalol -- Modeller, texturer
Optica -- Modeller, texturer
TheOnly8Z -- Programmer
GaussTheWizard -- Programmer
Fesiug -- Programmer, model editor
Unselles -- Texturer, help
Matsilagi -- Help
Cylowalker -- Help

Please do not expect extended support. This was purely a fun project for SIGNALIS' anniversary.
It is possible that I will make more later, but it is not certain.
Popular Discussions View All (2)
12
4 Jul @ 11:43am
Put Weapon Suggestions here or whatever
Th3TopMuglet
11
26 Mar @ 3:31pm
PINNED: BUG REPORT
UMP45
106 Comments
Rhabarber Barbar 3 Jul @ 3:48pm 
sorry i looked at the regular polyarms mod and the damage numbers on them guns and found those are also wildly inconsistent and weird. nevermind what i said earlier :2spooky:
Rhabarber Barbar 3 Jul @ 3:16am 
oh, and it would be really sweet if the underbarrel grenade launcher on the funny space gun was functional :ducky:
Rhabarber Barbar 3 Jul @ 2:43am 
the KW-3 seems to deal fairly low damage. the not-ks23 dealing 10x12 damage compared to the regular polyarms 'wingmaster' which deals 28 x 8 damage. uhm, generally i'd ask that maaybe you could give them damage numbers a once over to make them weapons consistent with the polyarms ones? also i would have figured 10x24mm caseless would deal more damage but i suppose giving it lower damage would be more balanced considering the fire rate and mag capacity
blue master 4 Jun @ 2:18am 
nice weapon pack, one small problem

i planted a land mine inside your house :)

every step is a..... risky move.
NeilTheGreat 1 Jun @ 8:45am 
...what's the playermodel in the screenshots?
Jboy9786 9 May @ 8:11pm 
can you please make this a separate thing from Polyarms ?
Kaliber 6 May @ 7:00pm 
mnhr laser
pokumeka 15 Apr @ 6:39am 
говно про лесбух
snakeshit 10 Apr @ 5:25pm 
this is fucking awesome
soul.into.void 30 Mar @ 3:11pm 
gay