Door Kickers 2

Door Kickers 2

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Night of the living dead (read desc.)
   
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Content Type: Missions
Mission Tags: Night, Large, QRF, 2-4 Troops
File Size
Posted
2.027 MB
7 Oct, 2024 @ 9:49pm
1 Change Note ( view )

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Night of the living dead (read desc.)

In 1 collection by Doesntexist
Maps i have created
20 items
Description
this map was balanced around and made with the Zombiekickers mod in mind, which you can find on nexus. technically playable with vanilla, but untested. I recommend using the mod.

Also, if you are using the mod, avoid silencers and NVG's, for the intended experience.

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"We had just finished clearing this compound, nearly done it flawlessly, until this one guy came stumbling out of a building, wearing an S-vest ,covered in his own blood. A rifleman lit him up as soon as he spotted him. But that... thing, took thirty hits to the chest... didn't even flinch. just kept comin'. when it got close, we ducked expecting it to explode... but instead it jumped on the rifleman a-and bit him, tore his throat out! a round to the head finally sent it down... but we couldn't do anything for the rifleman. he was dead... until he wasn't."

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A map special made for the spooky month, based on the classic 1968 film 'night of the living dead' which is, as far as I'm aware, one of if not the first proper zombie movies. Taking inspiration from both the original and the remake, I've roughly recreated the movie plotline, if it all happened in five-ish minutes.

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STORY

The story is, a group of Rangers/CIA agents/Nowheraki citizens have gotten caught up in the midst of the zombie apocalypse, and have holed up in a farmhouse, planning how to refuel their truck. The truck has parked at a gas pump north of you, but you can't use the pumps without finding the key to unlock the controls.

Now the pumps seem less like a rest stop and more like a privately owned pump, so key is likely on the property, so you'll need to search the house.

once you find it, head up through the path, fill the truck, and drive to the nearest safezone. Easy! ... But it's important nothing goes wrong, as we don't have much of a backup plan, aside from holding out and hoping help comes.

If we do have to hold out, there's a basement we might be able to fortify, though the owner hiding down there isn't too keen to let us in. absolute worst case senario, give him about half a minute to open up, and if he doesn't, do what you do best and kick that door down!

But it won't come to that, we got a good plan, and plenty of guns and bullets. Though if you plan to use the latter, be aware that the noise will probably draw more than a couple in.

Good luck, not that you'll need it, after all this will go flawlessly.