Arma 3
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SCAR Weapon Family (JCA Expansion)
   
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Data Type: Mod
Mod Type: Weapon
File Size
Posted
94.821 MB
9 Oct, 2024 @ 3:54am
1 Change Note ( view )

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SCAR Weapon Family (JCA Expansion)

Description
SCAR Weapon Family - an unoffical JCA expansion

Description:
This mod adds the SCAR-H and SCAR-L family of weapons. Models are from the open-source Aegis mod, however these weapons will use animations and sounds from the JCA mods. Additionally textures and materials have been redone in order to match JCA attachments better. As a bonus addition a Mk 12 5.56 DMR is also included. Stats wise the SCAR-Ls has a lower firerate and higher accuracy compared to it's M4 counterparts.

Weapons:
These weapons come in Black, Sand & Olive paint schemes like JCA weapons do.

SCAR-L 5.56
SCAR-L 5.56 LB
SCAR-L 5.56 EGLM
SCAR-H 7.62
SCAR-H 7.62 LB
SCAR-H 7.62 EGLM
Mk 12 Mod 1 5.56 VFG
Mk 12 Mod 1 5.56 AFG

Compatibility:
Should be compatible with any mod.
ACE compatibiltiy may be improved in future updates.
Included in the mod is a patch for the DMRs in JCA to utilize RHSUSAFs alternative animation when you bipod.

Credits:
- Aegis Team, for their open source assets
- Grave, for his JCA mods that this mod is built with
- Lotto, config, retextures, materials
29 Comments
TubaHorse 27 Jun @ 1:58pm 
Also noticing the non-VFG guns are set to scope=0, and toss an error when loaded
String STR_A3_A_CfgWeapons_lot_SCAR_base_F_Library0 not found
String STR_A3_A_CfgWeapons_lot_SCAR_base_F1 not found
Warning Message: Error: creating weapon lot_SCAR_short_F with scope=private
TubaHorse 27 Jun @ 1:00pm 
Hey it seems that the placeable editor items for your guns here don't have displayName defined. It also appears that the magazine models don't change when selected in the arsenal.
Lotto  [author] 18 Mar @ 1:32pm 
@Chesheire Aegis has a github with open-source assets from their mod
Chesheire 17 Mar @ 10:34pm 
Question: Did you just directly talk to the Aegis guys in order to get permission to split off their SCAR models? I noticed that they've got a really good EF-88 in their Atlas off-shoot and was hoping to do the same thing you did here :<
Lotto  [author] 13 Feb @ 5:27am 
Hello everyone and thank you for your support and feedback
I am still working on this mod however I will release it as a new, standalone mod with a soft dependency with JCA.
There will be refinements as well as additional weapons and other stuff added so stay tuned!
TEMPLAR 24 Jan @ 4:11am 
Would it be possible to enable different mags from different mods?
Holy Demon 1 Jan @ 11:07am 
great complement to the JCA mod but could the scar models be fixed to add the laser and flashlight combo? The truth is that it is a bit ugly to see the laser embedded inside the weapon
Fran 31 Dec, 2024 @ 7:14am 
Great mod, wait wtf Lotto lmao
Valmont 17 Nov, 2024 @ 9:14am 
Hopefully you can also do the JCA treatment for some modern AKs open sourced from the Aegis Team. JCA is really needing some eastern representation ;)
Hamburglar 17 Nov, 2024 @ 8:02am 
Is there a way to disable the alternative bipod animation?