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bro texture swapped and even better made the contrast look like utter garbage.
But i do have some recommandations/bugs that would be amazing if you'd address:
1. [Recommendation] It would be nice if you'd make radar more readable: doesn't even need to look good, making it elevation-color would be nice, but... It should only show bomb sites, buyzones, and only walkable/reachable places.
2. [Bug] Texture bug on building behind t-spaw (sometimes it's wood, sometimes it's bricks):
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3356248175
3. [Bug] Ladder brush on t-heaven is extended too high (it's buggy getting on it and from it)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3356253144
4. [Bug] Same ladder throws you of and blocks ability to move up. Some collision issue i guess... i suggest to simply redo the ladder brush and the ladder entity all together to fix this one.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3356251706
Thanks for the map, and keep up the good work.
its just a port of the 2017 version using random Ancient assets mashed together with other random unfitting elements.
Nothing against the guy who made this but the twitter brigade going off about how great this is needs to dial it back.