Space Engineers

Space Engineers

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Project 820 SE
   
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Type: Blueprint
File Size
Posted
1.915 MB
12 Oct, 2024 @ 4:39pm
1 Change Note ( view )
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Project 820 SE

In 2 collections by Survival Ready
PvE Ready Ships
47 items
PvE Tuning Studio
10 items
Description
Vanilla | No Mods | Script | 2 DLC

Light artillery frigate capable of moving in space, gravity and on water. Equipped with a technical support ship and can carry two combat drones on the stern. Hydrogen propulsion, hermetically sealed, crew 1 space engineer. Range up to 2000 km.

Original ship Project 820e - Light Frigate modified according PVE tuning of warships guide

Specification:

PCU*: 9317 (11242)
Blocks: 796 (898)
Weight: 630 Tn
Power: 106 MW
H2/O2: 23/0.1 ML
Thrust: 1431 Tn/1g
Size (LWH): 77.5 x 27.5 x 32.5 m

* in brackets including miner

Modules
Life support
1 Survival Kit
1 Cryo chamber
2 Airvent

Control
1 Control Seat
1 Remote Control
5 Gyroscope
1 Beacon
1 Antenna
1 Laser Antenna

Energy & gas
8 Battery
2 Hydrogen Engine
1 Large hydrogen tank
6 Small hydrogen tank
1 Oxygen tank

Production
1 Basic Refinery
2 Assembler (300/100% speed)
4 H2/O2 Generator
1 Ore detector

Cargo
10 Small Container
1 Connector



......................................................................................................
Engines
40 Hydrogen Thrusters
1 Jump Drive (2000 Km)

Saffety
1 Projector ship
5 Welders (repair & wall)

[Automatition]
3 Programm block
1 AI Flight
1 AI Offensive
3 Programm block
2 Event controller
2 Action Relay
1 Timer

Weapon
2 Artillery cannons
3 Artillery turrets
3 Assault turrets
3 Interior turrets
1 Rocket Turret
5 Decoys

Scripts
Autokit Assembler
Grand Cruise 2.0
Whip's Turret Based Radar

Auxilary ship
Kind & Evil Miner
......................................................................................................

Let's play
After inserting the ship into the world, go to the hangar and park the miner using the "P" key.

You can arm the ship with two drones, the blueprint for which is in the miner's projector. You can print them on the stern of the ship using the built-in welder (see the last screenshot). There are also places to park drones there.

After printing, park the drones using the "P" key and assign new serial names and configure the Attack Action Relay to channels 1 and 2 to launch the drones into battle one by one, or to channel 1 to launch them simultaneously. In order for the drones to enter battle, the ship must be within a radius of 2500 m from the target.

The ship can automatically enter battle upon detection of a target, for this you need to enable the AI ​​Behavior of the AI Flight block in the Alert Event controller. In order for the drones to enter battle automatically, you can also add sending a signal via communication channels with the drones here.

To move on water, turn off the minimum altitude and raycast in the settings of the PB Cruise programm block and move on the surface of the water in flat flight mode to avoid a roll to the starboard side.

Automatition
Vanilla: autodoors, autocombat, send drones to target. Target detection range is 2500 m: when a target is detected then play alarm bazer.

Scripts: automatic production of ammunition and components for repair, automation of atmospheric flights - take-off, landing, cruise control, stabilized flight, lidar.

Screenshort credits
Water: SENB Victory Islands (Water Mod Only) by Khjin
Air: Skybox - Stratoform by Herr Doktor
Space: Skybox - Lightshow by Herr Doktor
3 Comments
jackintosh157 6 Apr @ 11:27am 
Just a joke since you are using the proxmox logo on your workshop thumbnail 😆
Survival Ready  [author] 5 Apr @ 2:29am 
What is RAM?
jackintosh157 4 Apr @ 10:08pm 
How much RAM does the ship have?