Project Zomboid

Project Zomboid

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The Last of Us: Factions & Gear [B41/B42]
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38.695 MB
13 Oct, 2024 @ 4:59am
25 Jan @ 2:40pm
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The Last of Us: Factions & Gear [B41/B42]

Description
The Last of Us: Factions & Gear
This modification brings iconic clothing and items from The Last of Us universe into the world of Project Zomboid. You can now immerse yourself by wearing faction-specific clothin and items inspired by the gripping world of The Last of Us.
Mod Updated to B42, while keeping B41 intact. All Future Updates Will be for B42 ONLY.
What’s currently Included?
The mod introduces a few new outfits and items inspired by factions from The Last of Us :

Seraphite Outfit:
-Represent the mysterious and devout Seraphites faction with this unique outfit.
Jacket comes with 2 attachment slots, allowing you to attach items and quickly equip yourself with tool or weapon in times of emergency. Perfect for role-playing as one of the survivors in a more tribal-like, isolated group.
Jacket can only be found on Seraphite's Zombies, spawn chance can be changed in sandbox options.


FEDRA Hazmat Suit:
-A specialized outfit used by FEDRA (Federal Disaster Response Agency) personnel for handling hazardous
environments.
Offers protection and enhances immersion, especially in dangerous scenarios.
Whole outfit can be found on zombies, aswell as in military locations.


FEDRA Uniform:
-The standard outfit worn by FEDRA soldiers, who enforce martial law in the quarantine zones.
It brings a militaristic and authoritative look to your character, ideal for role-playing as a post-apocalyptic enforcer.
Whole outfit can be found on zombies, aswell as in military locations.


Related Items:
- The mod also introduces several craftable and faction-specific items that enhance the gameplay experience, giving players new survival tools and immersive role-playing options. These items are designed to fit the world of The Last of Us, focusing on practicality and customization.

Craftable Leather Water Bottles:
-Handcrafted, durable water bottles made from leather, essential for long journeys in the zombie apocalypse.
Designed to help with hydration in a more rugged and immersive way, reflecting the scarcity of modern resources.

Craftable Improvised Backpack:
-A rugged, survival-style backpack that can be crafted by players.
Unique feature: It includes 3 attachment points where you can attach various tools and items (such as melee weapons or bottles), making it versatile for carrying gear and essential supplies.

Craftable Leather Pouches and Pockets:
-A small, handy pouches that can be crafted and attached to your character’s Back Left or Back Right.
-A pockets made from leather that can be worn on the Back Left, Back Right, Left Leg, or Right Leg of your character.
Perfect for storing small items, adding a practical and immersive inventory expansion option for players.

Seraphite’s Scythe:
-A brutal, handcrafted melee weapon inspired by the Seraphite faction from The Last of Us.
Perfect for close combat, this scythe not only adds style but is a lethal weapon against zombies and other threats.

Faction Armbands:
Show your allegiance with unique Faction Armbands for the following groups:
FEDRA (Federal Disaster Response Agency),
Seraphites (The Scars),
WLF (Washington Liberation Front),
Fireflies,

These armbands can be worn to identify yourself with one of the iconic factions, adding a layer of immersion and customization for role-playing or faction-themed gameplay.

Additional Informations:
-If The Last of Guns Remaster or Infection Scanner mods are enabled zombies can spawn with items from those mods.
-Each submod works on its own, meaning you can only choose what you like,
-Can be used in ongoing saves, but will require visiting new locations/waiting for zombie respawn.

Other mods from Project Overgrown team



I do post my work progress in here:
[discord.gg]

Workshop ID: 3348036710
Mod ID: TLOUClothingRest
Mod ID: TLOUClothingFEDRA
Mod ID: TLOUClothingSeraphites
Popular Discussions View All (3)
6
5 Jan @ 11:27am
PINNED: Feedback/Suggestions
Nik
2
19 Oct, 2024 @ 4:37pm
PINNED: Bugs
Nik
0
6 Jan @ 5:46am
option to make it craftable rather than spawning randomly across the map
tulpa
100 Comments
Kolljak 4 Jun @ 4:20pm 
I would highly recommend not using this with Day One and Bandits mod. watched a clicker pullout a gun and shoot some cops. was terrifying.
SadCoffee 26 May @ 4:55am 
Love the mod. However I found the backpacks too overpowered. A makeshift backpack that is basically a hardbox with straps with over 80% weight reduction being better than hiking bags doesn't make much sense. The oxygen tanks with so much carry capacity and weight reduction as well... I modified my own script to lower them for my playthroughs but maybe consider balance them out a bit better. Great mod though
nudul3000 23 May @ 5:52pm 
Approximately how long have you been seeing this error? I only noticed it recently and don't know how to fix it.
TreeFrogs 23 May @ 5:03pm 
Anybody ever figure it out? I'm having the same problem even though I have bandits installed.
LongNoseDog 9 May @ 5:20pm 
same
е най-добрият 2 May @ 1:38pm 
its says i m mising a mod but i have bandits installed ?
Midat 26 Mar @ 12:27pm 
the gas mask work with the mod "working gas mask"?
CampinKarl 23 Mar @ 11:18am 
11/10 mod thank you so much :steamthis: :steamthumbsup:

exploring on 10 years later roleplaying as FEDRA and we get squadwiped by Fireflies

then one time I see a Seraphite get mauled by a clicker

I even see Hunters executing civilian scavengers

maximum immersion :spiffo:
NERGAL 19 Mar @ 11:26am 
make sure that chemical protection works in radiation conditions, for example, what would work with the week one mod. Vanilla chemical protection is annoying and you can't wear other backpacks.
Ismalote 12 Mar @ 12:21pm 
mierdon de mod