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The level seems fine-tuned in terms of difficulty, and I like the intended solution (which seems to be to go in a roundabout way and get the sledgehammer first). I'm personally not a fan of locked doors at the start of levels, or lone far-off enemies (like the Grunt on the leftmost edge), but those are just personal gripes. Again, please either make your levels compatible with vanilla game, or indicate if they're not, preferably with a [DCP] tag in the title.