Empyrion - Galactic Survival

Empyrion - Galactic Survival

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Atlas - Starter CV
   
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Blueprint: Capital Vessel
Custom: Airtight
Tags: Blueprint
File Size
Posted
Updated
566.461 KB
14 Oct, 2024 @ 5:21am
7 Feb @ 11:52am
2 Change Notes ( view )

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Atlas - Starter CV

In 4 collections by Movado
Omni Collection
173 items
Starter & Minimalist Builds
69 items
Gods & Goddesses of Empyrion
51 items
Deus (RE2)
45 items
Description
Atlas is an almost fuel free CV, made for Reforged Eden 2! Using only a core & no extenders, this is a very cheap first CV to spawn. With the included 4 Basic & 4 Standard Plasma Turbines, Atlas runs nearly fuel free! This is an extremely cheap CV to operate, yet it comes with nearly everything you need in a starter CV.

Key Features:
- 4 Basic & 4 Standard Plasma Turbines - Runs on Negative Power Most Times!
- Two 640k Container Controllers - Convert one to Harvest Controller, if desired
- Full Medical
- Small & Advanced Constructor
- 18 Grow Plot Spacing
- 4 Light Gatling Turrets & 5 Sentry Guns
- Shield & Warp Drive
- Drone Hatch & Ladder to Access Roof

Drill turret can be mounted under the front nose of the ship. However, if you do that you will need to replace on container controller with a harvest controller. Swapping controllers will reduce that harvest to 320k, since the max on harvest is lower than normal containers.

Atlas will sustain itself on negative power, while nothing is in use. The thrusters & shield do not need to be turned off. This is perfect for the included farm, so your crops & food don't spoil!

Build by Movado. Made for Reforged Eden 2 - RETWO

Enjoy!
8 Comments
Movado  [author] 7 Feb @ 11:54am 
Thanks for the feedback! Yes I did have the signal logic setup wrong on this one. I just updated the BP and fixed that, so the PowerSaver switch will now turn off thrusters, constructors, and food processor.
Daxxe Diggler 3 Feb @ 10:49am 
Big fan of a lot of your ships Movado, and this one will be another great addition to my fleet! I'm starting a new solo playthrough for RE2 and was testing a few new ships for it in Creative mode, including this one.

One thing I noticed though was that your "PowerSaver" device group turns the thrusters on when engaged instead of off. Not a huge deal once you figure out it's reversed of what you think it should be... but thought it was worth mentioning in case it could be fixed. It still works to lower power consumption when the switch is off, so I guess it does the job either way.

I didn't see any options for Follow / Inverse in the Devices tab to fix it, so maybe this is the way it just has to be unless you scrap it for a signal instead?

Anyway, this looks like a great starter CV that I might use in lieu of my usual Miner 69er starter CV. Keep up the great work!
zuckerdoc 28 Oct, 2024 @ 8:46pm 
This is a truly great ship. Many thanks!!
Movado  [author] 15 Oct, 2024 @ 3:29pm 
Thank you!
Bushwacked 14 Oct, 2024 @ 10:21pm 
man knocking it out of the park boss
starr274 14 Oct, 2024 @ 4:24pm 
For those trying to use this for loot based play styles seems like a craft for trader style players that make there way over to Polaris Territory to get started down the path to their cargo ships, that don't rely on finite / short term benefit based resource gathering methods
Movado  [author] 14 Oct, 2024 @ 7:22am 
Not all weapons penetrate. Shields do just fine for drones, which is all this ship can handle. Atlas is not intended for CV or POI combat.

What you’re saying would add a lot more weight, which would require more thrust to move, and defeat the main purpose of being a nearly fuel free ship to operate.
Penny Lee 14 Oct, 2024 @ 6:34am 
In RE2, damage gets through the shields, not much but enough to destroy weak windows and kills all your plants. Could you not at least put a defence shroud around the windows?