Don't Starve Together

Don't Starve Together

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Boss QOL
   
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14 Oct, 2024 @ 12:33pm
14 Oct, 2024 @ 12:49pm
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Boss QOL

Description
A collection of various Boss QOL features that can all be individually toggled in the config.

Ever get annoyed when Deerclops spawns nearby but then wanders off and get's lost before you can find them? Ever have most of the server gather at base and agree to fight the eye/twins of terror only for it to spawn at and kill the one player who didn't? Ever have someone try to spawn the eye on a random player to troll them? Have you ever tried hosting a server but get annoyed when on day 12 you find out that a random Wolfgang had joined the server and speedran all of the raid bosses/ruins spoiling all the fun for the rest of the server?
If you answered yes to any of those questions, then this mod will help!

Features
  • Seasonal Boss QOL: Deerclops and Bearger will walk towards the nearest player's general location when spawning so you don't have to go searching for them after they spawn near you.
  • Terrarium QOL: The Eye/Twins of Terror will now spawn on the player closest to the terrarium instead of a completely random player
  • Majority Rule (Disabled by default): A boss is invincible unless at least 33%(Configurable) of the online players are in the general area, a message is displayed in chat if an attempt is made including how many players are needed to continue the fight. If a admin is in the general area, the boss can be fought without the necessary amount of players.(Configurable) Admins of the server can also use the console command "c_tempignoremajorityrule(time)" to disable majority rule protection for the given amount of time.

Plans
  • Add individual character quotes for attempting to fight a majority rule protected boss.
  • Integrate Majority Rule to work for the ruins to prevent a unwanted solo ruins rush.