Project Hospital

Project Hospital

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STAFFED Huerta Memorial Hospital
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File Size
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Updated
7.007 MB
16 Oct, 2024 @ 4:06am
12 Jun @ 2:49pm
25 Change Notes ( view )
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STAFFED Huerta Memorial Hospital

In 1 collection by ModerNertum
Huerta Memorial Hospital
1 item
Description
Scenario Background: Huerta Memorial Hospital is a world class health care teaching facility and level 1 trauma center. In this update several bug fixes were introduced and overall QoL changes to improve patient flow.

Key Features:
-Based on the scenario provided by @Blarla
-Large Hospital
-Fully equipped
-Decorated in detail
-Color Coded Departments
-Staff Color Coded Dress Code by Department
-No mods needed, all DLC is required
-Employee settings is turned to unlimited (decent hardware required to run properly)
-Automatically taking over all patients
-Melting pot of fellowship med students, local and foreign specialists, ... (different academic background, countries, etnicities, personalities)
-Free building turned on
-Patients can die turned on
-Unlock all departments turned on
-Doctor mode is set to the Normal setting
-Admin DLC events are turned on
-Capacity for over 100 patients/day

Layout*:
Devided into several annexes connected mostly via skybridges.
Annex A (Front Annex)/Academic Annex:
-1st Floor: Reception area (all departments)
-2nd Floor: Hospital Pharmacy A1
-3rd Floor: Study/Common Room A1
-4th Floor: Study/Common Room A2
-5th Floor: Staff Cafeteria A1
-6th Floor: Staff Cafeteria A2

Annex B (Central Annex)/Outpatient Clinic Annex/Radiology Annex/Inpatient support Annex/ICU Annex:
-1st Floor: Clinic area and support facilities (all departments)
-2nd Floor: Main Radiology (CT, MRI, CAG and X-Ray)
-3rd Floor: ICU module B1; Inpatient Labs B1
-4th Floor: ICU module B2; Inpatient Labs B2
-5th Floor: ICU module B3
-6th Floor: ICU module B4

Annex C (Side Annex)/Emergency Annex/TC Annex/Labs Annex:
1st Floor: "Red" TC hospitalization; Ambulance entrance, Ambulance parking lot; "Yellow" Observation ward module C1
2nd Floor: Main Labs C1; Hospital Gift Shop C1
3rd: Floor: Intervention Radiology/Inpatient Radiology (Sonography and Cardiography); Administration service Office
4th Floor: "Orange" Observation ward module C2
5th Floor: "Orange" Observation ward module C3
6th Floor: Helipad

Annex D (Back Annex)/Inpatient Hospitalization Annex/Outpatient support and specialized Radiology and Labs&Pathology Annex:
1st Floor: Staff Cafeteria D1; Street Pharmacy D1; Specialized Radiology (Sonography, Cardiography and Neuroscan); DID Inpatient Lab D1; Pathology; Street Gift Shop D1; Internal Medicine Hospitalization (Regular Ward, HDU Ward, support facilities)
2nd Floor: Orthopaedy and Cardiology Hospitalization (Regular Ward, HDU Ward, support facilities)
3rd Floor: Neurology and General Surgery Hospitalization (Regular Ward, HDU Ward, support facilities)
4th Floor: Traumatology and DID Hospitalization (Traumatology HDU Ward, Traumatology Burn Unit, DID Regular Ward, DID Isolation Ward, support facilities)
5th Floor: Surgery Floor (ORs, support facilites. ORs can be used by any department. Decals are just there to help guide the player of which department the OR is allocated to); Staff Cafeteria D2
6th Floor: Main Intervention Radiology/Inpatient Radiology (CT, MRI, CAG and X-Ray)

*Due to how Project Hospital works with floors the ground floor is the 1st floor and so on.

This is a re-uploaded version of my hospital containing some bug fixes and QoL inprovements.
An optional eval (like) of my project is appreciated as it does wonders for the algorithm on Steam. This helps me emensly to make this even a bigger project that is undergoing regular updates. Thank you everyone that supports this project and I hope you enjoy it as much as I do :)

Disclaimer: This is v5.0 so I will continue to playtest the scenario. Should I find room for inprovement I will upload a new version. This includes QoL inprovements or more bug fixes. So stay tuned and happy managing :)
Bug Fixes/QoL inprovements/Known Issues can be found in updates log (there will be patch notes there from now on every time I upload a new scenario update). As this is an update you need to redownload the scenario if you wish to play the updated version. Thank you and have fun :)
It is recommended that you always start a new game after downloading this scenario updates to keep up with the bug fixes and QoL inprovements.

Honorable mentions section:
-@Blarla, for providing the original scenario for the hospital.
-@Oxymoron Games development team for the various contributions to making this scenario the best big hospital it can possibly be.
-My scenario subscribers and your positive feedback. Without you, this scenario would not be one of the most popular scenarios in the Steam workshop right now. So thank you for your valuable contributions to the Steam algorithm.
17 Comments
ModerNertum  [author] 9 Jun @ 6:09am 
Hello @Blarla
Thank you so much for your feedback. Do you still play Project Hospital?
Blarla 9 Jun @ 5:28am 
LOVE IT! I'm so pleased you enjoyed my hospital so much that you built this beauty from its bone. Nicely done! :steamthumbsup:
ModerNertum  [author] 27 May @ 4:24am 
Please, if you experience any issues with my hospital report exactly what you are experiencing and provide steps (if possible) on how I can reproduce the issue. Otherwise, I am unable to fix the issue with future updates. Thank you
ModerNertum  [author] 26 May @ 5:11am 
@PikaPikaGamer, firstly can you be more specific. What kind of errors are you encountering?
Do you have all vanilla content plus the DLCs? The hospital is mod free but uses all the DLCs and vanilla content. I can’t investigate your issues further because I don’t experience them in my game and therefore I am unable to replicate them to fix them. Thank you.
PikaPikaGamer 25 May @ 2:20pm 
Why is that when I load the map, 7 Departments have errors and rooms have missing equipment
ModerNertum  [author] 12 May @ 8:59am 
@Rolls Royce, can you read my updated text? Please be patient, an UNSTAFFED version is planned to be released in the future. I need to make sure that the building is fully functional first in the STAFFED version, as I do care a lot about the quality of my created content.
ModerNertum  [author] 8 May @ 9:37am 
Therefore why it’s important for me to test the STAFFED version first and keep updating it. But hey, it’s possible (just not for the average player, it requires file editing but the devs can reset everything on their debugging branch as long as the map is mod free). Please keep the map favourited and sub to this thread to know when I plan to release the UNSTAFFED version of my map. Again thank you very much for all the support and praise given to this project.
ModerNertum  [author] 8 May @ 9:36am 
Update: I have talked to the dev team at Oxymoron Games who kindly offered themselves to help reset this map to day 1 (for those that are interested). However, first I need to test the map STAFFED for a little longer to make sure everything is working properly before publishing a UNSTAFFED version of my map. So it’s unlikely that it will be released soon as I’m still working on solving some minor issues with the STAFFED map version. Once I’m satisfied with the issues solved on the STAFFED map I will then release the UNSTAFFED version for those that like to play the game from the ground up and build their hospitals that way. Thank you for your patience and understanding. It’s not an easy process to reset a map to day 0 and can’t be done if the map isn’t working properly with staff moving around.
ModerNertum  [author] 4 May @ 8:20am 
You’re welcome. More updates will be on the way once I’m satisfied with them so a favourite is appreciated as to follow up on when they go live
maferaligatr 2 May @ 10:51am 
cant wait to start this thank you op!