Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Hi. Thank you for a grade and your opinion.
Yes, pets weaker than our community made. But its my view, i'm trying to not look at our community creators, all what i am rebalancing its my subject view on balance in our game.
If you have idea about reworks u can leave it in comments.
Heyo! Thank you. I have checked the code, and fixed it!
Now heal works properly.
I like to say, thanks for the great mod.
I did spot something that is not working:
For the Larval carrion work, the third attribute, 'Gain on killing blow, heal 10%' does not trigger at all for me, the second one 'Gain on killing blow corpse' does work though.