Dwarf Fortress

Dwarf Fortress

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Redroot Dye Fix
   
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18 Oct, 2024 @ 3:13am
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Redroot Dye Fix

Description
I recommend instead using Advanced Agriculture as it fixes this and many other bugs/issues with vanilla plants.

This mod corrects three issues with the hide root plant and its dye product in the vanilla game:
  • Hide root is only worth 1☼ while plants with useful products are normally worth 2☼
  • Redroot dye is only worth 10☼ while all other dyes are worth 20☼
  • Redroot dye and things dyed with it are brown instead of the intended red

These fixes are applied using the SELECT_MATERIAL method added to plants in Dwarf Fortress version 50.14. This allows this mod to be compatible with all other mods, as it does not CUT and override other mods affecting the hide root plant. As long as this mod is placed after (below) any other mods affecting hide root in the mod load order, its affects will always be applied. If a mod completely removes hide root from the game, this mod will also not add it back in the game.

This mod is a combination of my previous mod Dye Value Equality and Juniper and Friends' mod Actually Red Redroot Dye. I have uploaded this mod due to Actually Red Redroot Dye being incompatible with several other mods.


Check out my other Dwarf Fortress mods: My Dwarf Fortress Workshop

If you enjoy my mods, consider sending me a donation on Ko-fi[ko-fi.com].
My mods will always be freely available, but donations allow me to have time and energy to work on them and provide support.
1 Comments
Fantastic Fwoosh 18 Oct, 2024 @ 5:53am 
I was actually very low-key dissapointed in the 50.14 repalletization implementation not giving us real redroot dye to be seen and worn as it was in 47.05 (Ascii being red as expected) so im happy to see this.