Rabbit and Steel

Rabbit and Steel

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Postboss treasury
   
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Difficulty: Cute, Normal, Hard, Lunar
File Size
Posted
Updated
73.804 KB
20 Oct, 2024 @ 12:11am
23 Oct, 2024 @ 11:56am
2 Change Notes ( view )

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Postboss treasury

Description
Description
Adds new risk-reward mechanic to all your treasure pools by adding more treasure chests, without increasing your total loot you can carry.
Now after every mid-stage boss you can open one more treasure, resulting in 3 more attempts to get something good. But beware, once you picked up your 6th loot, all future loot you will get nothing no matter what.
Now you will need to manage risks. Do you want to skip current loot in hopes to get something better? Will we able to defeat boss if I skip now?
Also helps when you have too much loot mods installed, which makes treasure pool too polluted. Might end up stronger than intended if you manage to find good loot right away.

For now you have to remember how many skips you can do (3 total) before you start losing future loot (there is no way to add their count right now). If you skip for fourth time, you will end up with 5 loot total.

Compatibility
Only host needs this mod for everyone to work!

As for now its impossible to add this mod without it interfering with others that modify encounter IDs. Either this or another will replace a hallway. It will work however with ones that replace fights itself, instead of their IDs.
6 Comments
Sparrows  [author] 20 Jun @ 9:25am 
@Functional Player, unfortunately no, the whole room is hardcoded and impossible to change, I only add copies of treasure rooms that already exist
Functional Player 19 Jun @ 9:09pm 
Is it possible for the extra chests not to heal?
DPSea 18 Dec, 2024 @ 9:42pm 
for some reason with the touhou-like mod, it does turn the entire outskirts into crow encounter; HOWEVER, it does work properly on steam deck with the same two mods??? Not sure if this has something to do with Windows vs Linux (since Steam Deck is a linux computer)
DPSea 18 Dec, 2024 @ 9:32pm 
For the time being, it somehow works with the touhou-like mod without any interference or bugs! If anyone wanted to partake in this mod with the extra challenge.
Sparrows  [author] 29 Oct, 2024 @ 8:28pm 
Some people say its somehow caused by incompatibility with dreadwyrm encounter, but I can't confirm that.
dotflow 29 Oct, 2024 @ 9:38am 
The mod works great! However for some reason, whenever I go to the Scholar's Nest specifically, I end up getting the Red Darkhouse bosses instead. Is this a glitch?