Project Zomboid

Project Zomboid

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Ryo's Blue Archive - Modified
   
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File Size
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538.410 MB
22 Oct, 2024 @ 7:45pm
1 Feb @ 8:34pm
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Ryo's Blue Archive - Modified

Description
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3243585156
Original mod. Go check it out.

You don't need to turn on the original mod.

If you got credits and Pryos in the original mod, it will still remain the same amount... so it might break balance if you use them.

I modified the mod for personal purposes. Especially for my private server.

What does this mod do?
- Heavily Optimizes Credit&Pryoxene system.
- Faster nightmare fuel farming at the cost of Pryos.
- Koharu magazine crafting.
- Even More Sandbox customizing.

Changes from the original mod:

- Credits are condensed by x100, which means 1 credit in this mod is as same as 100 credit in the original mod. (Prices are also scaled, for example: 4, 6 will cost 1 credit, and 7+ will cost 2 credits, and so on)
- Pryoxenes are condensed by x20, which means 1 pryo in this mod is as same as 20 pryo in the original mod.
- Project Zomboid has horrible item optimization. You'll lag as hell if you are going to buy something. So I made this mod to compress the amount of currency in order to eliminate lag. I tested it, and it helped significantly when converting money into credit.
- Koharu Magazine Crafting.
- Pryo <=> Credit Conversion.
- You can write Koharu's R18 book by your own. Ready some ingredients... or convert HottieZ to get one. It doesn't require any magazines to learn the recipe.
- You can extract 8 Nightmare fuels from a single corpse, using 4 Pryo (80 in the original mod), making your Nightmare fuel farming faster.
- Increased all shield's durability. However, shield block now requires endurance (1% on max strength, 2% on lv5 strength) for balance.
(Adjustable in sandbox)
- Added sandbox option to decide whether medkit & syringe cures the infection.

Workshop ID: 3353320580
Mod ID: RyosBlueArchiveNew - Modified
6 Comments
WhatIsThisG  [author] 10 Dec, 2024 @ 10:20pm 
@๖ۣۜDomitori™ Thanks for informing that the creator didn't appreciate the reupload of the mod. I sincerely apologize for that. Actually, this mod was used to be my private mod for my server.

If this mod inspired yall some ideas, I'd kindly ask you to credit me for inspiring some ideas in the original mod, I'd appreciate it if yall do it, thanks in advance.

Anyways, I'll change this mod into addon(fix) style when the Ryo's mod updates it and credit me for inspiring few ideas.
๖ۣۜDomitori™ 9 Dec, 2024 @ 12:14pm 
(continued due to character limit) I'm not writing this to cause any trouble as I do think your edits are quite helpful, plus it inspired us to implement similar changes for the next version, such as item optimization and shield durability. For the former, Ryo has decreased the Credit and Pyroxene amounts by five times, meaning that recruiting a 3* student would only cost 480 Pyroxenes instead of 2400. It may indeed break the balance as you said, but it is what it is. As for making Nightmare Fuel farming "faster" (it actually isn't too bad by default if you like to spend most of the game killing zombies, but it still takes a while , especially when grinding for Shiroko Terror ), that remains to be seen. That being said, nice work. :bbtagragna:
๖ۣۜDomitori™ 9 Dec, 2024 @ 12:14pm 
Hello, co-creator Domitori here. I had found this mod by chance earlier and informed Ryo about it, and he doesn't seem to appreciate that you went and reuploaded the entire 450+ MB mod just to add your own changes without asking for his permission first (you may contact him either by writing a comment or sending Ryo a friend request). Seeing that this mostly only modifies the scripts, in my opinion it would've been better to simply upload them as a separate "fix" addon and add the original mod as a required one, then let PZ's mod order do its thing (preferably with help of the Mod Manager) to overwrite those scripts. That way, the filesize of this mod could decrease drastically, down to a few hundreds of KBs, and both mods can be enabled at the same time.
U W U 18 Nov, 2024 @ 10:37pm 
no carga el mod
473mL of G11's urine 28 Oct, 2024 @ 11:08am 
"Project Zomboid has horrible item optimization."
a truer way to phrase it would be to say that project zomboid has horrible EVERYTHING optimization. the technological debt that this game has is insane. i don't think it'll ever recover from it. 11+ years wasted on a shit engine. aspiring game devs should take this as a warning sign to stay far away from java.
Karuto 22 Oct, 2024 @ 7:54pm 
Noice