Total War: WARHAMMER III

Total War: WARHAMMER III

27 ratings
Archaon The Ever Broken (overpowered)
   
Award
Favorite
Favorited
Unfavorite
units
Tags: mod
File Size
Posted
Updated
174.181 KB
22 Oct, 2024 @ 10:26pm
1 Aug @ 2:38pm
43 Change Notes ( view )

Subscribe to download
Archaon The Ever Broken (overpowered)

In 1 collection by Supramaister
Supramaister's Broken (Overpowered) Characters
40 items
Description
Hello you sexy chaos followers you, first of all, thank you for clicking on this mod! Now, lets get to the changes for Archy boy here :) (warning, this description is full of (chaotic) "puns" hehe):

Ahhh, Archaon, Archy, the (13th) everchosen, the big bad, the baddest of the baddies, the one who in warhammer 1 and 2 was a menace in 1v1 AND, he is also a spellcaster, so... it kinda made me sad when I finally saw him in battle in warhammer 3 :( and saw that not only was he not unbreakable anymore, but that he was as about as menacing as an asian vine snake (the "judgemental noodle"), and I just bonked him into oblivion so.many.times, only for him to come back again and again (playing as kislev). With that in mind, the stage was set to find a mod that made him a menace, and for some (chaos) god forsaken reason I couldn't find a mod that made him overpowered, I found many that "enhanced" him or made his items broken, but not HIM.

But fear not (or fear yes?) because now, I present to you:

Achaon The Ever Broken, now with more hp, more damage, more resistances, more passives, more stuff in general, and at this moment, maybe the strongest of my "broken" lords (only because he can cast magic and crack skulls too).

So, the Lord of Change came by and started typing the next things in my keyboard:

Attribute CHAAANGES:
- he has 120 armour both on foot and mounted (from 120)
- he has 110 bonus charge while on foot (from 55) and 180 bonus charge while on his horsie (from 90)
- 140 melee attack and defense while on foot and on his mount (from 70 melee attack and 60 melee defense on foot and mounted)
- 100 morale from 85 (but now unbreakable, like he was before!)
- he has 15000 hp health while ON FOOT, and 20000 hp on his chaos horsie!
- he has 1200 barrier! (mounted and unmounted)
- 90 missile block both on foot and on his mount! (from 60 on foot and 35 on horseback)
- resistances (for both mounted and on his own 2 leggies): 10 fire resistance (but -20 from regeneration so technically 10, from 0), 10 magic resistance (from 0), 10 phisical resistance, 10 missile resistance (from 15) and FINALLY 20 ward save (he gets 20 more with his items so he will eventually have 40 ward save C:). (Sla)Sheesh, look how they massacred my (chaos) boy :'(
- he has 200% spell mastery now!

Melee CHAaaaANGES (this apply to him mounted and on foot):
- now he hits like a truck, with 0 bonus vs infantry and large (from 0), 1550 damage (450 normal and 1100 piercing, from like 470), large (from medium) and more powerful splash attack, 80 splash attack max attacks (I like that number ok?). He attacks every 4 seconds (from 4) and his attacks are still flaming and magical (from vanilla).

Ability CHANGES (on foot and on chaos horsie):
- gorefeast
- regeneration
- sword of unholy power
- slime trail
- shard of tzeentch
- soulscent
- favour of the ruinous powers
- arcane mirth
- barrier boost
- giver of arcane glory
- paragon of change
- last rites
- life leeching
- jade amulet
- bone to pot

Attribute CHA CHA CHAAANGES (gosh darn tzeentch stop typing like that, also both mounted and unmounted):
- perfect vigour
- unbbBREAKABLE!
- spell mastery
- encourages
- glorious charge
- immune to psychology
- strider and
- the mark of khorne (gives frenzy), mark of slaanesh, mark of tzeentch and mark of nurgle :)

If you want a version containing all the broken lords I've made in one single mod then check out "The Broken Lords Compilation (all-in-one)" https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3492374453

And that would be it, now go out and enjoy playing as or facing the Everchoosen, all critiscism is welcome, and thank you again :)
28 Comments
Supramaister  [author] 5 Aug @ 7:42pm 
N'Kari is going to give me an aneurysm, for me it's working tho, maybe try unsubb-subb?
Supramaister  [author] 5 Aug @ 7:36pm 
GODDAMNIT :steamsad:
Ooh-la-la, It's GAGA!! 5 Aug @ 4:14am 
Archaon is fine now, but Nkari is GONE
Supramaister  [author] 1 Aug @ 2:47pm 
Updated all the mods, oh lala tell me if it works now!
Supramaister  [author] 1 Aug @ 2:24pm 
hmmm, I will check it again, the mod tool has been updating recently and that has caused a lot of trouble for me
Ooh-la-la, It's GAGA!! 1 Aug @ 1:29pm 
Eh, maybe a conflict with my other mods, but it's started when you updated it, was perfect before
Supramaister  [author] 1 Aug @ 1:24pm 
ohhh, I don't think its the mod because it just makes numbers different, but still, very weird
Ooh-la-la, It's GAGA!! 1 Aug @ 11:15am 
My archaon model got broken, textures are all f up
Supramaister  [author] 29 Jun @ 7:26pm 
huh, I don't use mod manager to enable it, just the launcher, but that's weird, maybe unsub-sub? or there is another mod changing something, sometimes mods that change the appearance of a character negates the changes (idk why to this day)
Ghosty 29 Jun @ 3:08pm 
btw whenever i used this it didn't change him in the campaign, is there a special way to enable it beside the mod manager?