Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Thanks for making this mod available to the community.
Also, it would be beyond amazing if when crafting it would show you how many mats you had of the ones you need, instead of just showing what you need and greying out the item if you don't have enough.
Fairly new game, I have two foundations and a chest, I'm trying to build a third foundation with stone/wood in the chest and none in my inventory.
I am pressing the interaction key while moving the ghost around. I also tried pressing it while in the construction selection screen, but that also didn't work.
Oh, that's more than fair enough :)
Thanks for the info! Looking forward to it being configurable :)
Would be even better if it supported something like ModControlPanel or such so that you can easily configure it ingame (which would allow one to also directly see the impact).
I'm planning to add server config in the near future so that you can customize that range, so stay tuned. When I do implement that, I'll make sure the input is measured in Conan foundation lengths so that it's a more meaningful number.
@G10W5 I think that's a good idea, but I'm not sure if it fits within the scope of this mod or not. I'll do some thinking on it. Worst case, maybe I could make another mod that provides that sort of functionality. After all, those things show up in the Hammer in Creative Mode, so why not have it all the time, right?