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I'd need more info such as what other mods you were running and the exact thing you were doing when the crash happened.
The mod ran fine when I tested it after the update.
2025-04-30 12:55:24.312 - Thread: 1 -> var exception = System.IndexOutOfRangeException: Index was outside the bounds of the array.
at TF76.FactionTracers.FactionTracers.CheckProjectile(MyProjectileInfo& projectile, Int32 index)
at Sandbox.ModAPI.OnProjectileAddedRemoved.Invoke(MyProjectileInfo& projectile, Int32 index)
at Sandbox.Game.Weapons.MyProjectiles.AddInternal(MyWeaponDefinition weaponDefinition, MyProjectileAmmoDefinition ammoDefinition, Vector3D origin, Vector3 initialVelocity, Vector3 directionNormalized, MyEntity ownerEntity, MyEntity