Garry's Mod

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[TTT2] Communist [Role]
   
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Content Type: Addon
Addon Type: Server content
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
11.619 MB
25 Oct, 2024 @ 8:45am
25 Dec, 2024 @ 9:16am
65 Change Notes ( view )

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[TTT2] Communist [Role]

In 1 collection by Carlotta Montelli
[TTT2] VirtualLifeDE Complete Collection
645 items
Description
TTT2 Role - Communist
OUR ROLE

You have to use TTT2 in order to use this role. Report bugs concerning this role here[github.com].

Source: https://github.com/shynno-scarlet/TTT2-Communist


You are a communist. You're a neutral role.
You share a health pool and inventory (if enabled in convars) with your comrades.
The communist leader can use his or her communist manifesto to convert other players to communists.
If there are only communists left, it's OUR WIN.

Note: The shared health pool will always have at least 1 HP. This is by design, not a bug.
Only the player who takes the fatal damage dies. All other communists remain with 1 HP.


ttt2_communist_copy_inv [0|1] .. Copy all Items from the inventory of the first communist(default: 1) ttt2_communist_copy_book [0|1] .. Include the Communist Manifesto while copying the items (default: 0) ttt2_communist_lifepool_mul [0.5-2] .. Multiplier of the shared HP Pool of the communists (default: 1) ttt2_communist_hit_range [1-100] .. Hit Range of the Communist Manifesto in meters (default: 20) ttt2_communist_cooldown [0-60] .. Cooldown for the communist manifesto in seconds (default: 1) ttt2_communist_drop_book [0|1] .. Drop the communist manifesto on death (default: 1) ttt2_communist_ak47_wep .. Weapon-Identifier for the communists AK-47 (Use the TTT2 ConVar Menu to select a weapon from all installed weapons.)
All ConVars are configurable from the TTT2 and ULX menus.

Requirements
Any AK-47 Weapon compatible with TTT/2 (You must select one using the convar)

Credits
Developer: Shynno Scarlet (GitHub)[github.com]
Testers: VirtualLifeDE Community[virtuallife.tv] (Discord[discord.com])
Uploaded with gmpublisher[github.com]
3 Comments
ArchBish-Hop 23 Apr @ 11:36am 
Damn, thanks for letting me know I'll see if I can figure something out and update you. Cheers for checking!
Carlotta Montelli  [author] 16 Apr @ 3:08pm 
This is not reproducable in any collection I know where this role is present and also not if there's only TTT2 and this mod installed.
The problem definitely comes from another mod.
ArchBish-Hop 16 Apr @ 12:58pm 
Prevents the round timer from starting quite often... not 100% sure on the cause. Possibly a latest update issue.