MADNESS: Project Nexus

MADNESS: Project Nexus

25 ratings
Cycle Origin\Character
   
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83.937 KB
25 Oct, 2024 @ 4:17pm
26 Oct, 2024 @ 10:33am
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Cycle Origin\Character

Description
This addon is heavily inspired by my Subject 106 NEM mod, and it attempts to recreate what a combat cycle from Trepang2 would look like as an origin. It includes two colour swatches, and I hope you guys enjoy! Make sure to leave feedback in the comments.

This origin was not made with the intent to be overly balanced, but as long as you don't have too many imprints it shouldn't be too OP.
34 Comments
Warmaster5854 8 Jul @ 8:48am 
BRAKE.....THE....CYCLE.... -patriarch
TheGloriousCookie  [author] 1 Feb @ 7:14am 
:SyndicateEmoticon:
Skullerton 31 Jan @ 11:49pm 
Finally, I can break the cycle of imprinting in arena mode.
TheGloriousCookie  [author] 24 Dec, 2024 @ 7:17am 
That's because you start off the imprint with core three for everything, I'll try to find a fix if I can other than outright removing the bonus but I don't think I'll be able to, sorry
brokenpoints 23 Dec, 2024 @ 10:07pm 
So I have the quick imprint mod and after the 100th imprint the game gave up and just gave me the 4 corpuses.
brokenpoints 18 Dec, 2024 @ 7:54pm 
Well... We are technically in a time loop soooo does that count as a cycle?
Taxable_Scrap 7 Dec, 2024 @ 10:12am 
Gotcha, thanks man
TheGloriousCookie  [author] 7 Dec, 2024 @ 7:23am 
I've tried to find an answer to your question but I haven't been able to find anything, I would recommend to ask in the MPN discord server for a proper answer :steamthumbsup::mpn_grunt:
Taxable_Scrap 6 Dec, 2024 @ 5:46pm 
Whenever I block unarmed, a fist symbol pops above my head. Could someone please tell me what that means?
NormaL 2 Nov, 2024 @ 9:56am 
subject 108