RimWorld

RimWorld

600 ratings
Robotic Servitude
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Mod, 1.5
File Size
Posted
Updated
663.864 KB
25 Oct, 2024 @ 7:23pm
21 Dec, 2024 @ 6:27pm
7 Change Notes ( view )
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Robotic Servitude

Description

Are you tired of your captured pawns trying to escape or there was an “unforeseen” incident that has caused them to flatline? Well, they can still be of use even in death by turning them into a mechanized laborer. These advanced constructs, built from the remnants of the deceased, serve tirelessly, performing the menial tasks that once burdened your living colonists. Well no longer will you have to worry about morale, meals, or the messy business of escape attempts, once they have become mechanized.

Not Responsible For Any Unforeseen Accidents where Laborer Goes Rogue
-All laborers have a chance to have breaks that can only be fixed by the mechanitor that owns the laborer
-Can be disabled in the settings/changed in the settings
-Combat & Assassin Laborers are able to change their weapons the same way that pawns are able to.






This was a commisioned mod and would highly recommend and suggest you check out their other works!
DetVisor - Artist
Taranchuk - C# Coder & Some XML Code
Uniquebreed88 - Patched Startup errors

If you'd like to support future projects, your donations are always welcome and appreciated!: Donate a Kofi![ko-fi.com]

Known Issues:
- Resurrection doesn't work - Patched
- Null value for Combat Laborer & Asssassin Laborer - Patched

GitHub:
Leads to the GitHub page[github.com]
Popular Discussions View All (4)
44
9 Apr @ 4:08pm
Robotic Servitude Suggestions
ghastlyskull
4
22 Nov, 2024 @ 11:07am
CE
Financial-potat
4
27 Nov, 2024 @ 8:34am
Servitudes apart of mechhive?
Notмне
441 Comments
Zerlyn 4 hours ago 
can you turn off psychotic wandering somehow? i dont see the mod in options
ghosrider125 11 hours ago 
hell ye
TheLastThrumbo 11 Jul @ 9:38am 
Great to hear! Take your time, I'll be checking in when I can. Thank you!
ghastlyskull  [author] 11 Jul @ 9:32am 
There will be 1.6
TheLastThrumbo 11 Jul @ 7:10am 
phenomenal mod! hoping to see it in 1.6
/_SiPhErYt_\ 11 Jul @ 3:53am 
Will there be an update to 1.6?
OmegaEntertainment 6 Jul @ 9:35am 
Suggestion: Compatibility with the Mlie-Continued Repair Work Type mod?
Bimbo Advocate 1 Jul @ 2:41pm 
Thank you for confirming that my friend
ghastlyskull  [author] 30 Jun @ 10:37am 
@Spencer thats something I haven't figured out yet as well, however that error doesn't have an effect on the gameplay.
Bimbo Advocate 30 Jun @ 12:27am 
Not sure why but this mod gives me Failed to find Verse.ThingCategoryDef named CorpsesEntity. There are 119 defs of this type loaded errors